#9631 closed defect (fixed)
Crash on startup of Rex Nebular on Android
Reported by: | lubomyr | Owned by: | wjp |
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Priority: | normal | Component: | Engine: MADS |
Version: | Keywords: | ||
Cc: | Game: | Rex Nebular |
Description (last modified by )
scummvm 1.10.0git 26.10.2016
commit: ca52f16e08e5be27faf53b5b4161db467ab0d405
game: Rex Nebular (DOS/English)
platform: Android (SDL)
Crash on startup
full debug log in attachment
I/DEBUG (17849): #01 pc 00ac71c7 /data/app-lib/org.scummvm.scummvm-2/libapplication.so (MADS::Fader::mapToGreyRamp(unsigned char*, int, int, int, int, MADS::Fader::GreyEntry*)+490) addr2line 0x00ac71c7 ../engines/mads/palette.cpp:623
if comment line 571 (engines/mads/palette.cpp)
//insertionSort(numColors, greyList, greyMapping);
then game runs
Attachments (1)
Change History (3)
by , 8 years ago
comment:1 by , 8 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Thanks for the report! This was a bug in insertionSort
that I've just fixed in git master.
comment:2 by , 8 years ago
Description: | modified (diff) |
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full debug log