#970 closed defect (fixed)
SIMON2: Music in Swamp shouldn't loop
Reported by: | Kirben | Owned by: | SF/jamieson630 |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 2 |
Description
I'm using English version of Simon the Sorcerer 2 Bug occurs in all Simon the Sorcerer 2 versions.
When getting Mud from the Swamp, the music changes but the music loops under ScummVM when it should only be played once. In the original game the music should change, be played once and then return to the previous music that was been played before the change.
Save game is attached, just use Bucket on Mud, you will notice the music changes and loops.
Ticket imported from: #768940. Ticket imported from: bugs/970.
Attachments (1)
Change History (5)
by , 21 years ago
Attachment: | simon2.059 added |
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comment:1 by , 21 years ago
Summary: | Music in Swamp shouldn't loop → SIMON2: Music in Swamp shouldn't loop |
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comment:2 by , 21 years ago
This should be fixed in latest CVS. Kirben, I tested the swamp and also the baby's room in the castle (another area where the music queueing logic is used). I'll let you close this once you've verified it works and hasn't caused a problem with any other areas that rely on music queueing.
comment:3 by , 21 years ago
Resolution: | → fixed |
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comment:4 by , 21 years ago
Status: | new → closed |
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Use bucket with mud