#9754 closed defect (fixed)
The "auto-detect" switch no-longer works properly
Reported by: | Enverex | Owned by: | criezy |
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Priority: | normal | Component: | --Other-- |
Version: | Keywords: | ||
Cc: | Game: |
Description
This used to work by telling you the detected game in the folder (this functionality appears to have been moved to "--detect" instead). It's now changed and instead it tries to launch the game automatically using the detected engine. That would be fine, but it appears to pass along the wrong information to ScummVM and it breaks. Here are a few examples...
scummvm --auto-detect ID Description -------------------- --------------------------------------------------------- monkey2 Monkey Island 2: LeChuck's Revenge (FM-TOWNS/English) WARNING: SDL mixer output buffer size: 2048 differs from desired: 4096! User picked target 'monkey2-fm' (gameid 'monkey2-fm')... Looking for a plugin supporting this gameid... failed WARNING: monkey2-fm is an invalid gameid. Use the --list-games option to list supported gameid!
You'd expect it to pass along monkey2, but instead it's passing along monkey2-fm which isn't valid and it fails to start. Seems to happen with any game...
scummvm --auto-detect ID Description -------------------- --------------------------------------------------------- sci Gabriel Knight: Sins of the Fathers (CD/DOS/English) sci Gabriel Knight: Sins of the Fathers (CD/Windows/English) WARNING: SDL mixer output buffer size: 2048 differs from desired: 4096! User picked target 'gk1-cd' (gameid 'gk1-cd')... Looking for a plugin supporting this gameid... failed WARNING: gk1-cd is an invalid gameid. Use the --list-games option to list supported gameid!
Again, it's expecting "sci" but instead is passed "gk1-cd" so nothing happens (the GUI shows a "Could not find any engine capable of running the selected game" as expected).
Change History (3)
comment:1 by , 8 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:2 by , 8 years ago
Ah, so the behaviour I saw before was a combination of 1 and 4 happening together.
Thanks for fixing this so quickly!
comment:3 by , 6 years ago
Component: | --Unset-- → --Other-- |
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Thank you for the bug report. This is now fixed.
Several notes: