Opened 7 years ago
Closed 7 years ago
#9867 closed defect (fixed)
Titanic: Starship Titanic: _lockCount Assertion fail
Reported by: | dafioram | Owned by: | dreammaster |
---|---|---|---|
Priority: | high | Component: | Engine: Titanic |
Version: | Keywords: | ||
Cc: | Game: | Starship Titanic |
Description
ScummVM: 1.10.0git-3567-g58e6033 64bit
Game: Starship Titanic, GOG (1.00.42c), Windows/English
Tester OS: Win7-64
At the beginning of the game.
This crash can be reproduced by:
- When the doorbot asks you to answer "Yes", just wait about 46 seconds.
- Answer him them save using ctrl+F5 and reload then wait about 46 seconds.
If you do answer him, then you wait, you will run into another bug that does not crash, but the game gets stuck.
Attachments (3)
Change History (8)
by , 7 years ago
Attachment: | titanic-win.001 added |
---|
comment:1 by , 7 years ago
Priority: | blocker → high |
---|
This bug isn't blocking, I think, so I am changing to high.
comment:2 by , 7 years ago
Owner: | set to |
---|---|
Resolution: | → outdated |
Status: | new → closed |
This is deprecated now, since I've disabled saving/loading during the Doorbot prologue.
comment:3 by , 7 years ago
It happens if you don't enter in yes or no and just wait. It happens if you don't load or save.
comment:4 by , 7 years ago
Resolution: | outdated |
---|---|
Status: | closed → new |
Ah, in that case, reopening this bug again.
comment:5 by , 7 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
Okay. I fixed a bug in a delay timer that could allow the request to be repeated prematurely.. the crash was probably from trying to start a new 'will you help' whilst a prior request was still in progress. Since I can't replicate the problem with this fix, I'm closing the ticket.
Save at question prompt