Opened 7 years ago
Closed 7 years ago
#9925 closed defect (fixed)
TITANIC: Nose puzzle not working when done in reverse
Reported by: | dreammaster | Owned by: | dreammaster |
---|---|---|---|
Priority: | normal | Component: | Engine: Titanic |
Version: | Keywords: | ||
Cc: | Game: | Starship Titanic |
Description
The "Don't Touch That" puzzle...I seemed to get working. But I had to attach the hose to the Suc-U-Bus FIRST and THEN put the other end into the lamp (drag from the corner of the screen). If I attached the lamp first and then the Suc-U-Bus, it doesn't seem to trigger the air/rising animation when I look back..
Change History (2)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Okay, I think it's all sorted out.
Note:
See TracTickets
for help on using tickets.
It's mostly working now. But it did reveal another problem.. when I drag the nose to my inventory, it still stays on screen. The problem seems to be that the frame it sets, 0, for the nose not being present is simply a completely transparent frame. Which causes our current logic to leave the prior drawn frame (with the nose present) in place.
I need to spend some more time examining how the original handled this specific circumstance.