Timeline
Jun 21, 2024:
- 6:49 PM Changeset [ac7a4d66] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 12:59 PM Changeset [ef58e71b] by
- WINTERMUTE: Added detection for English version of lostbride
- 12:59 PM Changeset [27503e46] by
- COMMON: Implement sanity check to adding debug channels
- 6:23 AM Changeset [821dcd0] by
- BUILD: MACOSX: Add sonivox library support to macOS bundles …
- 6:23 AM Changeset [49cf8433] by
- CONFIGURE: Link an actual libsonivox function when testing its …
- 6:23 AM Changeset [7803535c] by
- CONFIGURE: Try -lsonivox-static fallback when there's no pkg-config …
Jun 20, 2024:
- 9:42 PM Changeset [e0915f53] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:13 PM Changeset [e952f7f4] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:12 PM Changeset [76d27c5a] by
- CONFIGURE: MACOSX: Use -gdwarf-2 instead of -gstabs+ for OSX PPC …
- 7:16 PM Changeset [5b5515e] by
- I18N: Update translations templates
- 7:16 PM Changeset [fe4af628] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:15 PM Changeset [1357bfe6] by
- COMMON: Avoid including engine headers in common code for DebugChannelDef
- 9:54 AM Ticket #15212 (SCI: PEPPER: Crash with savegame made with ScummVM's dialog) created by
- This happens to me in Pepper's Adventures in Time (from Sierra's …
- 6:33 AM Ticket #15211 (SCUMM: BASEBALL (97/2001/2003): Overdrawn shadows glitch) created by
- This is on the current daily build for 2.9.0. The bug is very recent …
Jun 19, 2024:
- 11:42 PM Ticket #15173 (SCI: LSL5: Game crashes outside the Miami Airport) closed by
- duplicate: Good news: the only thing you need to do is upgrade from ScummVM 2.8.0 …
- 10:32 PM Changeset [45c0d0a] by
- I18N: Update translations templates
- 10:32 PM Changeset [1335574f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:31 PM Changeset [9d605801] by
- SCI32: Fix HOYLE5 volume sync on variants
- 10:31 PM Changeset [e6273f2f] by
- SCI32: Set HOYLE5 floppy edition as unsupported
- 10:31 PM Changeset [039069e8] by
- SCI: Replace ECO2 workaround with script patch The workaround fixed …
- 10:26 PM Changeset [241910af] by
- SCI: Minor resource code cleanup
- 9:43 PM Changeset [38f39602] by
- I18N: Update translation (Georgian) Currently translated at 55.3% …
- 12:29 PM Ticket #15210 (GUI: GMM: Mouse cursor is offset when screen is shaking) created by
- This is tested on ScummVM 2.8.0 and a recent daily build from master …
- 12:36 AM Changeset [da5d05a5] by
- I18N: Update translations templates
- 12:36 AM Changeset [96f95697] by
- GUI: Make use of simple blitting routines where possible
- 12:36 AM Changeset [3da558fc] by
- GRAPHICS: Add a common function for detecting transparent surfaces
- 12:36 AM Changeset [49ca5c3a] by
- GRAPHICS: Add simplified blitting routines to ManagedSurface
Jun 18, 2024:
- 7:11 PM Ticket #15209 (MD5: MADE: The Manhole unknown variant) created by
- The game in 'Nouveau dossier\' seems to be an unknown game variant. …
- 4:34 PM Ticket #15208 (SCI: KQ4: Death Music is Almost Inaudible) created by
- I am using ScummVM version 2.9.0git4942-g420e53e9c8d (daily build). …
- 3:46 PM Changeset [707a8546] by
- DIRECTOR: Fix FileIO::m_displaySave
- 3:46 PM Ticket #15207 (ULTIMA6: Nuvie.cfg values were not being loaded correctly) created by
- ScummVM version : ScummVM 2.8.1 Step to reproduce : * download …
- 1:22 PM Ticket #15206 (SCI: KQ4: Text Boxes Clear Too Quickly) created by
- I am using ScummVM version 2.9.0git4942-g420e53e9c8d (daily build). …
- 12:20 PM Changeset [f44988d4] by
- FREESCAPE: avoid crashing when loading eclipse demos
- 10:24 AM Changeset [eb86d279] by
- DIRECTOR: Check output of thawLingoPlayState
- 10:24 AM Changeset [fb77e59d] by
- DIRECTOR: Update detection table for karma
- 10:24 AM Changeset [e1f2418c] by
- GRAPHICS: MACGUI: Fix MacMenu to support 32-bit graphics
- 9:56 AM Changeset [a8210e63] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 6:58 AM Changeset [37842800] by
- GOB: Handle stereo WAVE samples From PR #5842. Used in some Adibou 2 …
Jun 17, 2024:
- 9:33 PM Changeset [e9b6cc42] by
- BAGEL: constify some more variables, add a default case in a switch
- 9:32 PM Changeset [cb624cb3] by
- BAGEL: constify some more variables, change checks on _smk to return …
- 8:53 PM Changeset [ea0eca93] by
- BAGEL: Constify more variables, change a switch in if/else in …
- 7:52 PM Changeset [ef58fa79] by
- DIRECTOR: LINGO: Plug in IniXObj This is a JT's XObj, typically …
- 7:52 PM Changeset [605b339b] by
- DIRECTOR: JANITORIAL: FIx whitespaces
- 7:52 PM Changeset [4049cbb] by
- DIRECTOR: LINGO: Remove redundant file entries to Xlibs We probe .dll …
- 7:52 PM Changeset [1ba0482c] by
- DEVTOOLS: DIRECTOR: Reflect Xlib API changes in XObj stub generator
- 7:52 PM Changeset [96df7715] by
- DIRECTOR: LINGO: Introduce filter by gameid for xlibs/xobj filenames …
- 7:43 PM Ticket #15205 (GUI: Missing scroll bars for the Mass Add dialog) created by
- The Mass Add dialog looks like it should have scroll bars when there …
- 7:41 PM Ticket #15204 (DS: Improve touch screen input) created by
- The touch screen to mouse code in the DS port is a bit awkward and …
- 7:25 PM Ticket #15203 (SCI: Hoyle School House: No Sound and Music) created by
- There is no sound and music when playing this game with ScummVM. The …
- 5:36 PM Ticket #15202 (PARALLACTION: In-application help for the manual protection) created by
- Now that Nippon Safes is freeware, it would be useful to provide …
- 5:34 PM Ticket #15201 (PARALLACTION: Use custom actions for the keymapper) created by
- The Parallaction engine should ideally use custom actions for the …
- 5:01 PM Ticket #15200 (MM: XEEN: Missing detection entries for the demos) created by
- The demos for Clouds of Xeen, Dark Side of Xeen and World of Xeen all …
- 4:55 PM Ticket #15199 (MADS: Demos are not supported) created by
- The demo versions of Rex Nebular, Return of the Phantom and …
- 12:58 PM Ticket #15198 (VIDEO: Smacker playback is slow) created by
- When playing Smacker videos on the DS, the frame rate is quite low and …
- 12:21 PM Changeset [3587b968] by
- COMPOSER: Add keymapper support
- 11:45 AM Ticket #15197 (HUGO: Icon bar gets stuck with the DS port) created by
- The Hugo engine renders the icon bar at the top using the ScummVM GUI. …
- 11:45 AM Changeset [5477ef51] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:41 AM Ticket #15196 (DS: Limited virtual keyboard support) created by
- At the moment, the DS port uses a standard virtual keyboard from …
- 10:31 AM Changeset [dfe24947] by
- GOB: Whitespace fixes
- 9:22 AM Ticket #15195 (INDY3: Restore content in German versions (dos/amiga ega and dos/vga)) created by
- scummvm has this option also for this game: restored content is it …
- 1:43 AM Changeset [c994c5ee] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
Jun 16, 2024:
- 11:37 PM Ticket #15194 (DS: Switching to an unsupported resolution should return an error) created by
- At the moment, if the selected screen mode is higher than the maximum …
- 11:25 PM Ticket #15193 (DRASCULA: Crash with the DS port when playing cutscenes) created by
- When running Drascula with the DS port it crashes during the opening …
- 11:05 PM Ticket #15192 (CRYO: Mouse input doesn’t work well with touchscreens and controllers) created by
- The Cryo engine implements the mouse position by setting the system …
- 11:02 PM Ticket #15191 (CRYO: Reduced performance during cutscenes with the DS port) created by
- When running the Lost Eden demo with the DS port, it runs slowly …
- 10:52 PM Ticket #15190 (CINE: Operation Stealth demo hangs on the DS) created by
- When running the Operation Stealth Amiga demo with the DS port, it …
- 10:50 PM Ticket #15189 (CINE: Reduced performance with the DS port) created by
- When running the Future Wars demo with the DS port, it runs very …
- 10:45 PM Changeset [b870556f] by
- BAGEL: add const keyword to multiple variables
- 10:34 PM Ticket #15188 (CGE2: Missing keymapper bindings) created by
- The CGE2 engine has a custom keymap, but not any default bindings for …
- 10:32 PM Ticket #15187 (CGE: Missing keymapper bindings) created by
- The CGE engine has a custom keymap, but not any default bindings for …
- 10:29 PM Changeset [0143b17c] by
- BAGEL: Remove some unused includes, pass some parameters by reference
- 10:29 PM Ticket #15186 (CGE: Reduced performance with the DS port) created by
- When running Soltys with the DS port, it runs very slowly for the most …
- 10:26 PM Ticket #15185 (CGE2: Reduced performance with the DS port) created by
- When running Sfinx with the DS port, it runs very slowly for the most part.
- 10:16 PM Changeset [c1b63ed7] by
- DIRECTOR: Simplify code for object definition
- 9:03 PM Ticket #15184 (VIDEO: Indeo 3 playback is very slow) created by
- When playing Indeo 3 videos on the DS, the frame rate is extremely low …
- 8:43 PM Ticket #15183 (COMMON: Automatically handle RISC OS files with NFS extensions) created by
- RISC OS typically uses a 3 digit hexadecimal value in the file system …
- 8:07 PM Ticket #15182 (ACCESS: Reduced performance with the DS port) created by
- When running the Amazon: Guardians of Eden demo with the DS port, it …
- 5:36 PM Ticket #15181 (BACKENDS: WII: BLADERUNNER: Crash when triggering the virtual keyboard ...) created by
- Current Git HEAD on the Wii port. I don't know if the issue is …
- 5:29 PM Ticket #15180 (BACKENDS: WII: DRAGONS: Immediate crash at start-up) created by
- Blazing Dragons (EN/GB release) immediately crashes at start-up on …
- 7:12 AM Changeset [81c05030] by
- MACOSX: Fix macOS builds with plugins (as used for OSX PPC releases)
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