Timeline
Mar 31, 2024:
- 9:17 PM Ticket #15050 (ULTIMA: Can't transfer a character in Ultima VI) created by
- System Windows 10 Pro ScummVM: 2.8.1 Game Version: DOS I'm running …
- 8:29 PM Changeset [c4dfcab3] by
- I18N: Update translations templates
- 8:29 PM Changeset [8fabf9b6] by
- VCRUISE: Remove bad code line
- 8:17 PM Changeset [694ee2c4] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:16 PM Changeset [83aa8dc] by
- GRAPHICS: Remove palette start from surface convertToInPlace. The …
- 8:16 PM Changeset [ee5ebec7] by
- IMAGE: Remove palette start from image decoder. The palette start …
- 8:05 PM Changeset [79c40600] by
- I18N: Update translations templates
- 8:05 PM Changeset [d5fe8a9a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:04 PM Changeset [e2fe9523] by
- MIDI: close files on error
- 8:04 PM Changeset [0de53810] by
- MIDI: clear up debug message
- 8:04 PM Changeset [0a5c94a0] by
- MIDI: load CM32L_*.ROM or MT32_*.ROM as pairs
- 7:40 PM Changeset [720ba60d] by
- I18N: Update translations templates
- 7:40 PM Changeset [97f09e0a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:12 PM Changeset [05da4591] by
- VCRUISE: Fix C++11 narrowing conversion warning
- 6:39 PM Changeset [b66044f2] by
- VCRUISE: Add some more handling of unusual animations
- 6:39 PM Changeset [fa2dfbcd] by
- VCRUISE: Disallow examining while already examining
- 6:39 PM Changeset [0867fd91] by
- VCRUISE: Add say cycle ops and some item infos
- 6:39 PM Changeset [e9000d2a] by
- VCRUISE: Add return from item examination
- 6:39 PM Changeset [774a7dfa] by
- VCRUISE: Avoid restarting music if the track didn't change
- 6:39 PM Changeset [ffa36e18] by
- VCRUISE: Fix MIDI crash when restarting the game
- 6:39 PM Changeset [c8d2d346] by
- VCRUISE: Add item examination
- 6:39 PM Changeset [1d7c33e8] by
- VCRUISE: Fix some missing mutex locks
- 6:39 PM Changeset [d1b08c99] by
- VCRUISE: Add MIDI playback
- 6:39 PM Changeset [965e7afa] by
- VCRUISE: Fix static looping animations not persisting through reload
- 6:39 PM Changeset [00c73238] by
- VCRUISE: Stub Say3K op
- 6:39 PM Changeset [6892545] by
- VCRUISE: Add inventory pickup/stash
- 6:39 PM Changeset [a90317c9] by
- VCRUISE: Stub out inventory interactions
- 6:39 PM Changeset [3b1bebf0] by
- VCRUISE: Fix up bathroom mirror behavior
- 6:39 PM Changeset [71248191] by
- VCRUISE: Fix a bunch of things to get bathroom working
- 6:39 PM Changeset [63bcca8c] by
- VCRUISE: Add some boilerplate for loading graphics and strings
- 6:39 PM Changeset [b313b406] by
- VCRUISE: AD2044 inventory support
- 6:39 PM Changeset [e7c47fb5] by
- VCRUISE: Fix sound IDs, open cursor, and some screen overrides
- 6:39 PM Changeset [e33a407f] by
- VCRUISE: Stub sound ops
- 6:39 PM Changeset [e907bb11] by
- VCRUISE: Add say1rnd opcode
- 6:39 PM Changeset [073a3d35] by
- VCRUISE: Fix wrong forward cursor ID
- 6:39 PM Changeset [3729728a] by
- VCRUISE: Add missing opcode dispatches
- 6:39 PM Changeset [09a7b1fb] by
- VCRUISE: Add AD2044 subtitle rendering
- 6:39 PM Changeset [3ccaa683] by
- VCRUISE: Fix AD2044 fullscreen UI
- 6:39 PM Changeset [cd2e9aa3] by
- VCRUISE: Load AD2044 font. Fix cursor animations.
- 6:39 PM Changeset [e26ec842] by
- VCRUISE: Add CUR_LUPA binding for AD2044
- 6:39 PM Changeset [b7f0a753] by
- VCRUISE: Add #M and #EM opcodes
- 6:39 PM Changeset [9db748a3] by
- VCRUISE: More AD2044 loading stuff
- 6:39 PM Changeset [bdd801c] by
- VCRUISE: Detect and boot AD2044
- 6:39 PM Changeset [26c054e0] by
- IMAGE: Add support for loading CUR and ANI files
- 5:41 PM Changeset [93882c80] by
- FREESCAPE: avoid crashing when loading eclipse for dos/cga
- 5:41 PM Changeset [403b0165] by
- FREESCAPE: avoid crashing when taking damage in dark for dos/cga
- 5:41 PM Changeset [49975648] by
- FREESCAPE: moved castle code to its own directory
- 5:41 PM Changeset [c7f868b1] by
- FREESCAPE: improve castle endgame function
- 5:41 PM Changeset [a3310a2a] by
- FREESCAPE: disable useless warning
- 5:41 PM Changeset [a66b5ea4] by
- I18N: Update translations templates
- 5:33 PM Ticket #15049 (FREESCAPE: DOS/CGA render mode need work) created by
- The DOS/CGA rendering mode in Freescape games need a good amount of …
- 4:14 PM Changeset [8eadcbc6] by
- DIRECTOR: Do not even try playing invalid transitions
- 3:30 PM Changeset [557b067b] by
- DIRECTOR: XOBJ: Downgrade crash in AiffXObj to warning Fixes crash …
- 3:27 PM Changeset [28eacf81] by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:26 PM Changeset [3d8764c] by
- DIRECTOR: Cap transType in trnasitions Fixes crash in hhouse in the …
- 2:58 PM Changeset [6f03b4d2] by
- I18N: Update translations templates
- 2:58 PM Changeset [f5b2c476] by
- DIRECTOR: XOBJ: Refactor RemixXCMD to have proper memory management
- 2:58 PM Changeset [f3bdc304] by
- DIRECTOR: Prevent negative rect dimensions in transition code
- 2:58 PM Changeset [d285d1a9] by
- DIRECTOR: Add guardrail for empty film loops
- 2:58 PM Changeset [8050b050] by
- DIRECTOR: Update detection tables
- 2:58 PM Changeset [0c65e4a2] by
- DIRECTOR: LINGO: Add script patch for Rodney's Fun Screen
- 2:58 PM Changeset [403c9233] by
- DIRECTOR: XOBJ: Implement RemixXCMD from The Seven Colors
- 2:58 PM Changeset [e2a4658] by
- DIRECTOR: Add actions command to debugger
- 2:58 PM Changeset [12cf6794] by
- DIRECTOR: Allow multiple concurrent sound fades Fixes collecting the …
- 2:58 PM Changeset [637caad] by
- DIRECTOR: Fix setting "the volume of sound" Previously, volume …
- 2:58 PM Changeset [95ca062e] by
- DIRECTOR: Always disable puppet sounds on movie change Previously the …
- 2:58 PM Changeset [d43612db] by
- DIRECTOR: XOBJ: Refactor methods to pass path to library
- 2:58 PM Changeset [c301c1f2] by
- DIRECTOR: Fix film-loop loading Previously it would attempt to use …
- 2:58 PM Changeset [5df3b7b8] by
- DIRECTOR: Playing a sound after a fade should restore the volume …
- 2:58 PM Changeset [f26fad61] by
- DIRECTOR: XOBJ: Fix regressions in FileIO
- 2:58 PM Changeset [e8e1a294] by
- DIRECTOR: Exclude modifier keys from keyDown/keyUp events Fixes issue …
- 2:58 PM Changeset [18da5fb1] by
- DIRECTOR: XOBJ: Add XFCN/XCMD stubs from The Seven Colors
- 7:42 AM Changeset [c646c720] by
- I18N: Update translation (Georgian) Currently translated at 56.0% …
- 5:36 AM Changeset [a1f38fb] by
- DISTS: Update Sparkle appcast file for 2.8.1
Mar 30, 2024:
- 8:32 PM Ticket #15048 (SCI: LSL5: Miami Gym Stack Index 4096 Error) closed by
- duplicate: Hello! This is bug #14791 that I fixed in January: …
- 6:19 PM Changeset [768af02f] by
- FREESCAPE: small delay triggering of script execution when shooting
- 5:26 PM Changeset [4af395eb] by
- GUI: Jamnitorial Cleanup of Code Formatting No functional change.
- 5:17 PM Changeset [e52f32cd] by
- GUI: Fix Signed vs. Unsigned GCC Compiler Warnings
- 4:40 PM Changeset [3dcd3e6f] by
- GRAPHICS: MACGUI: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
- 1:40 PM Changeset [8ed85326] by
- LIBRETRO: drop performance auto tuner
- 1:39 PM Changeset [f5a45d36] by
- LIBRETRO: switch retropad A and Y default mapping
- 1:39 PM Changeset [735cbbb3] by
- LIBRETRO: add treshold to remove AUDIO_STATUS_BUFFER_UNDERRUN bit
- 1:38 PM Changeset [e1abf6d6] by
- LIBRETRO: check also AUDIO_STATUS_BUFFER_ACTIVE for auto frameskip
- 1:38 PM Changeset [4ad8d47a] by
- LIBRETRO: switch to emu thread even while frame skipping
- 1:37 PM Changeset [cd3cc98] by
- LIBRETRO: set closest power of 2 for scummvm audio buffer size
- 1:06 PM Ticket #15048 (SCI: LSL5: Miami Gym Stack Index 4096 Error) created by
- Hello, LSL 5 drops me out into debugger with following message: …
- 11:40 AM Ticket #14711 (FREESCAPE: implement C64 releases) closed by
- duplicate: This is a duplicate
- 11:37 AM Changeset [a902691] by
- FREESCAPE: perspective correction in drawEclipse
- 10:55 AM Changeset [b9e39e80] by
- FREESCAPE: adjust view area in eclipse for zx
- 10:34 AM Changeset [5655096b] by
- FREESCAPE: better implementation of outside areas
Mar 29, 2024:
- 10:39 AM Changeset [1d62fd29] by
- FREESCAPE: correctly load certain saved games
- 10:39 AM Changeset [c06f914e] by
- FREESCAPE: add a small tolerance when detecting collisions of smaller …
- 10:39 AM Changeset [e52f2643] by
- FREESCAPE: fixed bug when loading a game state in eclipse
- 8:23 AM Ticket #15047 (SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override) created by
- If you 'Use wire with panel' after opening the broken panel of the …
Mar 28, 2024:
- 4:24 PM Ticket #14921 (SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes) closed by
- fixed: Fixed in …
- 4:21 PM Changeset [474ef22e] by
- SCI32: Fix QFG4 crash when throwing at rock pile Fixes bug #14921
- 12:49 PM Changeset [cd1cf124] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:49 PM Changeset [67c76493] by
- ULTIMA8: FIx return values of minimap sampling
- 12:47 PM Changeset [6c9c331a] by
- I18N: Update translations templates
- 12:47 PM Changeset [da3c3d09] by
- GUI: Fix selector position after removing a game. Signed-off-by: …
- 11:31 AM Ticket #15035 (AGS: No-Action Jackson - Segmentation fault upon player being given control) closed by
- fixed: fixed in commit …
- 11:03 AM Changeset [2bcaa197] by
- AGS: fix all_buttons_disabled check condition completes commit …
- 11:03 AM Changeset [6c8e783e] by
- AGS: Engine: add hotspot id assertion to GetHotspotProperty This is …
- 11:03 AM Changeset [f0951983] by
- AGS: Engine: updated unload_game_file(), fix few things not reset …
- 11:03 AM Changeset [79f3b6ee] by
- AGS: Engine: for Software mode fixed disabled controls leaving traces …
- 11:03 AM Changeset [ecc76427] by
- AGS: Engine: fixed kGuiDis_Blackout in "draw controls as textures" …
- 11:02 AM Changeset [59e2d495] by
- AGS: Common: fix all_buttons_disabled's type, for clarity from …
- 11:02 AM Changeset [9d0e82c4] by
- AGS: Engine: fixed camera may fail to restore its position in the room
- 11:02 AM Changeset [27aceb5] by
- AGS: Engine: fixed text parser in Dialog Options in "new key handling" …
- 11:02 AM Changeset [bb72a094] by
- AGS: Engine: fixed "lowest compatible save version" This was broken …
- 11:02 AM Changeset [d30db563] by
- AGS: Updated build version (3.6.0.57) Partially from upstream …
- 11:01 AM Changeset [de31994d] by
- AGS: Engine: safeguard Overlay.Create in case of non-existing sprite …
- 11:01 AM Changeset [2e5560fd] by
- AGS: Remove no longer used move_speed global vars
- 11:01 AM Changeset [0b50067a] by
- AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's …
- 11:01 AM Changeset [dacccc3] by
- AGS: Engine: fix use of global "walkspeed" variables in the pathfinder …
- 11:01 AM Changeset [42a26dc7] by
- AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity …
- 11:00 AM Changeset [092ef64] by
- AGS: Engine: fixed speech stuck in "post state" under some conditions …
- 11:00 AM Changeset [dfb4598c] by
- AGS: Common: fix String::Trim*() to avoid asserts for extended chars …
- 11:00 AM Changeset [5d7c835c] by
- AGS: fixed wrong offset calculation when writing TRA This was broken …
- 11:00 AM Changeset [a1ae05f] by
- AGS: Fix uninitialized value Partially from upstream …
- 11:00 AM Changeset [0f438f51] by
- AGS: Common: fix String::IsNullOrSpace() to avoid asserts for extended …
- 9:01 AM Changeset [9f06410b] by
- FREESCAPE: fix for eclipse 2 initial area
- 9:01 AM Changeset [cc14d277] by
- FREESCAPE: add link with instructions on how to unpack a Driller demo
- 9:01 AM Changeset [71ce9ce8] by
- FREESCAPE: redraw ui during the info menu
- 3:12 AM Changeset [3ca064ca] by
- ULTIMA8: Crop black sections of minimap. Generating the full map can …
- 2:33 AM Ticket #14851 (ULTIMA8: Some gumps are not affected by palette transformations) closed by
- fixed: All palette transformations now apply to mini stat gump and mini map …
- 2:23 AM Changeset [50c01c74] by
- ULTIMA8: Convert minimap to clut8 format This reduces savefile size, …
- 2:23 AM Changeset [39e448d5] by
- ULTIMA8: Use palette colors for minimap gump. The untransformed …
- 2:23 AM Changeset [e53d58d9] by
- ULTIMA8: Use palette entries for crusader health and energy. These …
- 2:23 AM Changeset [74e0a8a] by
- ULTIMA8: Use palette entries for mini stats. This allows for palette …
Mar 27, 2024:
- 8:55 PM Changeset [be41ea31] by
- AGOS: (WW) - fix mouse cursor glitch This one is pretty obvious when …
- 2:34 PM Changeset [34ecd753] by
- GRAPHICS: MACGUI: Implement submenu scrolling
- 10:29 AM Changeset [910fbbcd] by
- FREESCAPE: fix background color rendering when using color remaps
- 10:29 AM Changeset [c8765163] by
- FREESCAPE: fix shoot sound for Driller
- 10:29 AM Changeset [3b38124e] by
- FREESCAPE: Tweaked frutum parameters to match original implementation
- 10:29 AM Changeset [3c106443] by
- FREESCAPE: added ankh indicator for zx release of eclipse
- 5:00 AM Ticket #15046 (Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files) closed by
- fixed
Mar 26, 2024:
- 3:29 PM Ticket #15046 (Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files) created by
- ScummVM 2.9.0git2796-gfe030bde704 (Mar 26 2024 04:15:29) I posted in …
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