Timeline
Oct 7, 2024:
- 10:56 PM Changeset [7299aced] by
- SAILFISH: Fix typo in sailfish-main.cpp Co-authored-by: Filippos …
- 10:56 PM Changeset [aa902ac5] by
- SAILFISH: Fix typo in README.md Co-authored-by: Filippos Karapetis …
- 10:56 PM Changeset [b7f854ce] by
- SAILFISH: New port for SailfishOS Still has some issues documented in …
- 7:40 PM Changeset [e685a7c1] by
- SWORD: Make sound debug messages less intrusive
- 7:26 PM Ticket #15394 (BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo) created by
- "Ultima 8: Pagan" crashes on PSP 3004 (Slim), after Pentagram logo …
- 7:19 PM Ticket #15393 (BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)) created by
- Blade Runner crashes after start on the PSP version of ScummVM 2.8.1. …
- 6:01 PM Changeset [418161cb] by
- TWINE: restructed debug windows and allow to edit some character values
- 6:01 PM Changeset [c50a0d76] by
- BACKENDS: added imgui header with helper functions
- 4:36 PM Changeset [cff87d8c] by
- BACKENDS: IMGUI: Bumped to v1.91.3 docking branch Commit …
- 4:11 PM Changeset [b360465] by
- BACKENDS: IMGUI: Updated patch with sdl2 renderer
- 2:36 PM Changeset [f7f20d41] by
- Added spaces to comments as requested by bluegr.
- 2:36 PM Changeset [ca74a362] by
- FREESCAPE: Further simplification of Space Station Oblivion title loading
- 2:36 PM Changeset [39453337] by
- FREESCAPE: Replaced i,j with x,y in loading Space Station Oblivion …
- 2:36 PM Changeset [35ed846] by
- FREESCAPE: simplified 8 bit title image loading for Space Station …
- 12:27 PM Changeset [ea8d6d00] by
- LIBRETRO: BUILD: Fix iOS build
- 11:04 AM Changeset [c01c1826] by
- FREESCAPE: implement info menu for castle dos
- 11:04 AM Changeset [b0df4500] by
- FREESCAPE: implement info menu for castle zx
- 9:46 AM Changeset [e907ca30] by
- I18N: Update translations templates
- 9:45 AM Changeset [990f48c5] by
- TWINE: merged debug states into one class
- 8:54 AM Changeset [6937e203] by
- QDENGINE: Fix the method used for copying data from the …
- 8:54 AM Changeset [c7291253] by
- QDENGINE: Replace custom TGA parser with Image::TGADecoder in the …
- 8:50 AM Changeset [660ec10a] by
- TWINE: fixed compilation in debugger code
- 8:05 AM Changeset [0318b111] by
- I18N: Update translations templates
- 8:05 AM Changeset [05480e11] by
- TWINE: basic layout from director engine for imgui debug tools
- 7:14 AM Changeset [5ecc152f] by
- M4: Fix int32 discrepancy
- 5:41 AM Changeset [e07fa893] by
- M4: RIDDLE: More global parser
- 4:05 AM Changeset [6228ff03] by
- M4: RIDDLE: In progress global_parser_code
- 1:51 AM Changeset [a7e430cb] by
- M4: RIDDLE: Game specific global initialization
- 1:07 AM Changeset [82f0abb6] by
- M4: RIDDLE: Implement inventory list
- 12:29 AM Changeset [a569dc18] by
- M4: RIDDLE: Don't show inventory scrollbars by default
- 12:18 AM Changeset [1241bd65] by
- QDENGINE: Fix TGA sprite transparency. Courtecy of Ahmed Aladdin It …
- 12:15 AM Changeset [e9e9bd34] by
- M4: RIDDLE: Implemented Riddle Inventory::draw
Oct 6, 2024:
- 10:23 PM Changeset [dbe7adfe] by
- M4: RIDDLE: Enable Interface::handleState code
- 10:19 PM Changeset [1e479627] by
- M4: RIDDLE: Implement mouse wheel cursor cycling
- 9:34 PM Changeset [f75ea71] by
- M4: RIDDLE: Move inventory scroll buttons into Inventory class This …
- 9:20 PM Changeset [f49e3ac4] by
- M4: RIDDLE: Rename burger/riddle gui_cheapo.cpp to inventory.cpp All …
- 8:57 PM Changeset [0b43a381] by
- M4: RIDDLE: Implemented refresh_left_arrow & refresh_right_arrow
- 8:49 PM Changeset [9ff956e5] by
- I18N: Update translations templates
- 8:49 PM Changeset [513d7bdc] by
- MORTEVIELLE: Add engine option to disable TTS
- 8:49 PM Changeset [2b22ebcd] by
- AGS: Add detection for several versions of Wadjet Eye GOG Mac games
- 8:17 PM Changeset [5c201b47] by
- FREESCAPE: small ui fixes for castle zx
- 8:17 PM Changeset [1a681566] by
- FREESCAPE: improved energy metter in castle
- 7:12 PM Changeset [520391b1] by
- M4: RIDDLE: Added Interface trackIcons
- 3:11 PM Changeset [6d899b25] by
- M4: RIDDLE: Partial implementation of room 956 (parser is missing)
- 2:43 PM Changeset [5e426860] by
- FREESCAPE: improved handling on yaw conversion when traversing an entrance
- 2:43 PM Changeset [6f053f72] by
- FREESCAPE: improved castle zx sounds
- 2:43 PM Changeset [bc1e1b8] by
- FREESCAPE: better responsiveness when scripts introduce a delay and …
- 9:19 AM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by
- fixed: Hi, thank you for your message. Please do not reopen tickets unless …
- 6:53 AM Changeset [9092454] by
- M4: RIDDLE: Fix daemon check order in room 908
- 6:23 AM Changeset [f71666b5] by
- M4: RIDDLE: Fix daemon check order in room 905
- 5:15 AM Changeset [8d23105a] by
- M4: RIDDLE: Implement room 918
- 4:47 AM Changeset [7ee313fd] by
- M4: RIDDLE: Fix spinning objects in room 303 First in-game bugfix \o/
- 4:37 AM Changeset [ede531ea] by
- M4: RIDDLE: Added start console command
- 3:36 AM Changeset [23662f44] by
- M4: RIDDLE: Beginnings of user interface
- 3:36 AM Changeset [5ce40aee] by
- M4: Move the bulk of gui_cheapo.cpp into m4/gui/ It looks like Riddle …
- 2:41 AM Changeset [6ea3c507] by
- QDENGINE: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
- 2:23 AM Changeset [e8aa7f63] by
- NEWS: Mention keymapper support for multiple engines
Oct 5, 2024:
- 11:25 PM Changeset [39019336] by
- DGDS: Fix Duplicated Condition GCC Compiler Warning This warning is …
- 10:58 PM Changeset [3722a218] by
- DGDS: Fix Overflow Conversion GCC Compiler Warnings These were …
- 10:25 PM Changeset [f0562412] by
- I18N: Update translations templates
- 10:25 PM Changeset [7a4974a3] by
-
SCI: Improve KQ6 CD
enable_high_resolution_graphics
- KQ6 CD DOS … - 10:06 PM Changeset [e3ac0b3b] by
- M4: RIDDLE: Implement room 917
- 9:23 PM Changeset [a3a036a4] by
- M4: RIDDLE: Implement room 908
- 9:22 PM Changeset [d3249dd4] by
- M4: RIDDLE: Fix escapePressed in room 906 and 907
- 7:52 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) closed by
- fixed: Should be fixed with f97540e800bfa0e92ed95e7c61ba004ebb0db5ca
- 7:51 PM Changeset [f97540e8] by
- TWINE: LBA: Magic Bar in Twinsen stats never fills completely see …
- 7:51 PM Changeset [383c22d6] by
- TWINE: renamed methods to match original sources (drawFilledRect => box
- 6:57 PM Changeset [0a6618b4] by
- FREESCAPE: improved getCPCPixelMode0 function and used palette for …
- 6:57 PM Changeset [e605ee16] by
- NEWS: Added freescape changes
- 6:57 PM Changeset [9a75ba4c] by
- FREESCAPE: correctly implement aspect ratio correction
- 6:47 PM Changeset [ab6ab281] by
- MYST3: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
- 5:47 PM Changeset [2b0877f3] by
- SCUMM: MACGUI: Update mouse cursor on mouse up after unfocusing widget …
- 5:39 PM Changeset [aa42c9c0] by
- SCUMM: MACGUI: Copy the menu bar to Mac screen when a dialog is shown …
- 12:50 PM Changeset [7f6cc6b1] by
- SCI: (PCJr sound driver) - minor cleanup (remove emumidi dependance)
- 11:25 AM Changeset [e70942e5] by
- TWINE: fixed invalid rect creation introduced in …
- 11:20 AM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) closed by
- fixed
- 11:17 AM Changeset [93471932] by
- TWINE: fixed position of inventory item box
- 11:14 AM Changeset [ff23c1d5] by
- TWINE: add dirty rects for rendering lines
- 11:14 AM Changeset [4453d048] by
- TWINE: renamed text related vars and methods to match the original sources
- 11:14 AM Changeset [3e7134f4] by
- TWINE: renamed text related methods to match original sources
- 11:14 AM Changeset [3ced0bac] by
- TWINE: renamed a few variables and function in the text code also …
- 8:44 AM Changeset [5099963f] by
- FREESCAPE: initial support for hercules video in driller dos
- 8:44 AM Changeset [852df15b] by
- FREESCAPE: endgame fixes for castle zx
- 8:44 AM Changeset [75d4b92e] by
- FREESCAPE: state transition fixes for castle zx
- 8:44 AM Changeset [db6ac694] by
- FREESCAPE: avoid double free in drawFullscreenRiddleAndWait
- 8:44 AM Changeset [e3af52fa] by
- FREESCAPE: more font improvements for castle for dos
- 8:44 AM Changeset [4a068df] by
- FREESCAPE: more font improvements for castle for dos
- 8:13 AM Changeset [4a86b0be] by
- SCUMM: MACGUI: Fix beam cursor crash This would happen if, while …
- 7:20 AM Changeset [fb31632d] by
- M4: RIDDLE: Implement room 907
- 6:58 AM Changeset [46b3388a] by
- M4: RIDDLE: rename _buttonDown in two classes, initialize some members
- 12:32 AM Changeset [2ea22f71] by
- M4: RIDDLE: Implement room 906
Oct 4, 2024:
- 10:35 PM Changeset [c812b429] by
- M4: RIDDLE: modify switch on trigger in room905 as suggested by …
- 10:15 PM Changeset [4e8a6db] by
- DOCS: Update iOS Apple Pencil controls
- 10:15 PM Changeset [6359bd05] by
- IOS7: Share Apple Pencil input gestures with Touch input - Mouse left …
- 10:15 PM Changeset [5b9c6580] by
- DOCS: Add iOS Apple Pencil Input Controls
- 10:15 PM Changeset [5603c5f7] by
- IOS7: Add Apple Pencil input support
- 8:14 PM Changeset [5e470cad] by
- BACKENDS: MORPHOS: Fix ASL lock on directory
- 7:59 PM Changeset [3466edb5] by
- NEWS: Mention Sparkle 2.0 dependency for macOS
- 7:58 PM Changeset [8e80faa0] by
- I18N: Update translations templates
- 7:58 PM Changeset [a00172aa] by
- MACOS: Only detect Sparkle >= 2.0 in configure
- 7:58 PM Changeset [7c7a813f] by
- MACOS: Migrate to Sparkle 2 API for updates
- 6:52 PM Changeset [918e3490] by
- SCUMM: INDY3/LOOM (Mac): Draw fake widgets in open/save windows These …
- 1:24 PM Ticket #15337 (CLOUD: OneDrive storage doesn't work at all) closed by
- fixed: In 9dd3a676: […]
- 1:23 PM Changeset [9dd3a676] by
- CLOUD: fix #15337 Fixes OneDrive sync by handling list of unexisting …
- 12:27 PM Changeset [95c9d089] by
- SCUMM: LOOM (Mac): Parse MacGui strings from STRS resource
- 11:32 AM Changeset [1368ff9d] by
- SCUMM: INDY3 (Mac): Parse MacGui strings from STRS resource
- 10:40 AM Changeset [384968ce] by
- COMMON: Add getResLength() to MacResManager
- 9:58 AM Changeset [b928f84e] by
- DGDS: Drop missing global back to warning It happens in RoTD and also …
- 7:02 AM Changeset [cf9bde35] by
- DGDS: Better message for 'missing' beamish sound data
- 6:59 AM Changeset [d26ee61] by
- DGDS: Run scene ops to completion after scene change This was the bug …
- 5:54 AM Changeset [87418c61] by
- DGDS: Fix sound and scrolling partly in Willy Beamish intro
- 3:57 AM Changeset [1c7f790] by
- M4: RIDDLE: Fix include in room 903
- 3:57 AM Changeset [b6126b30] by
- M4: RIDDLE: Partial implementation of room 905
- 3:57 AM Changeset [b371c60d] by
- M4: RIDDLE: Add room 903
- 3:30 AM Changeset [31e9f443] by
- M4: RIDDLE: Remainder of section 6 maze rooms
Oct 3, 2024:
- 6:29 PM Changeset [fdbf3d22] by
- SCUMM: MACGUI: Improve pixel accuracy of Loom menus
- 6:19 PM Changeset [5a4b48a2] by
- NEWS: Added freescape changes
- 6:19 PM Changeset [5f1e0795] by
- FREESCAPE: correctly show riddle fonts in castle for dos
- 6:19 PM Changeset [dc489521] by
- FREESCAPE: fix font loading for castle
- 10:32 AM Changeset [2038894] by
- WINTERMUTE: WME3D: Update SkinMeshHelper with updated API
- 10:05 AM Changeset [76d49aef] by
- WINTERMUTE: WME3D: Removed indexRanges and materialIndices
- 6:40 AM Changeset [eb723eb0] by
- WINTERMUTE: WME3D: Removed _numAttrs in Mesh
- 6:38 AM Changeset [9c10591f] by
- BACKENDS: FS: Fix build
- 6:35 AM Changeset [0c60d296] by
- Revert "BACKENDS: FS: Make file writing atomic" This reverts commit …
- 5:04 AM Changeset [53882215] by
- M4: RIDDLE: Implementing maze rooms
- 4:33 AM Changeset [4310ae9f] by
- WINTERMUTE: WME3D: Removed not needed anymore indexCountPerFace
- 3:49 AM Changeset [68099ffd] by
- WINTERMUTE: WME3D: Removed not needed code
Oct 2, 2024:
- 10:06 PM Changeset [f24841d1] by
- WINTERMUTE: WME3D: Removed no longer used materialReference and ColorValue
- 9:53 PM Changeset [dd4fda27] by
- WINTERMUTE: Fix Windows build normalOffset and textureOffset were …
- 8:48 PM Changeset [236817d9] by
- WINTERMUTE: WME3D: uint -> uint32
- 8:44 PM Changeset [88dd2c60] by
- FREESCAPE: added CD release of castle into detection tables
- 8:44 PM Changeset [d6faa4f1] by
- FREESCAPE: corrected CPC driller UI text positions
- 8:44 PM Changeset [f9d3dcbf] by
- FREESCAPE: corrected CPC dark UI text positions
- 8:44 PM Changeset [7b714f6d] by
- FREESCAPE: corrected Driller Amiga/Atari UI text positions
- 8:21 PM Changeset [4e3f14c] by
- WINTERMUTE: WME3D: uint -> uint32
- 7:52 PM Changeset [07226941] by
- GIT: Added create_xeen to gitignore
- 7:44 PM Changeset [9d26cb59] by
- WINTERMUTE: WME3D: Switch skin and mesh code from core to behind API
- 4:41 PM Changeset [c246a12f] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 3:28 PM Changeset [88b514f3] by
- I18N: Update translation (Korean) Currently translated at 97.1% (2307 …
- 2:27 PM Changeset [4c0512e4] by
- I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
- 2:26 PM Changeset [bfb4ad95] by
- I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
- 2:15 PM Changeset [942fc773] by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 2:11 PM Changeset [72465efb] by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 2:11 PM Changeset [9cb72cb2] by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 2:10 PM Changeset [0ed8f47e] by
- I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
- 12:59 PM Changeset [aff9e549] by
- I18N: Update translations templates
- 12:59 PM Changeset [af68eb01] by
- GLK: ADVSYS: Fix "crash" when matching with empty nouns array This …
- 11:20 AM Changeset [68ad7b06] by
- FREESCAPE: corrected dark ZX UI text positions
- 11:20 AM Changeset [34fbfbe] by
- FREESCAPE: corrected Driller ZX UI text positions
- 11:20 AM Changeset [30a27c15] by
- FREESCAPE: corrected Driller DOS UI text positions
- 11:05 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) created by
- WARNING: Couldn't save file …
- 10:34 AM Ticket #14623 (BACKENDS: iOS: Games and config being lost) closed by
- fixed: This should have been fixed by …
- 4:47 AM Changeset [09451663] by
- M4: RIDDLE: Starting to implement maze rooms
- 4:22 AM Changeset [461396bf] by
- M4: RIDDLE: Setting up maze room skeletons
- 4:22 AM Changeset [4d7933ea] by
- M4: RIDDLE: Finished room 615
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