Timeline



Oct 7, 2024:

10:56 PM Changeset [7299aced] by phcoder
SAILFISH: Fix typo in sailfish-main.cpp Co-authored-by: Filippos …
10:56 PM Changeset [aa902ac5] by phcoder
SAILFISH: Fix typo in README.md Co-authored-by: Filippos Karapetis …
10:56 PM Changeset [b7f854ce] by phcoder
SAILFISH: New port for SailfishOS Still has some issues documented in …
7:40 PM Changeset [e685a7c1] by AndywinXp
SWORD: Make sound debug messages less intrusive
7:26 PM Ticket #15394 (PSP: ULTIMA8: Crash after Pentagram logo) created by grey311
"Ultima 8: Pagan" crashes on PSP 3004 (Slim), after Pentagram logo …
7:19 PM Ticket #15393 (PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)) created by grey311
Blade Runner crashes after start on the PSP version of ScummVM 2.8.1. …
6:01 PM Changeset [418161cb] by mgerhardy
TWINE: restructed debug windows and allow to edit some character values
6:01 PM Changeset [c50a0d76] by mgerhardy
BACKENDS: added imgui header with helper functions
4:36 PM Changeset [cff87d8c] by sev-
BACKENDS: IMGUI: Bumped to v1.91.3 docking branch Commit …
4:11 PM Changeset [b360465] by sev-
BACKENDS: IMGUI: Updated patch with sdl2 renderer
2:36 PM Changeset [f7f20d41] by Steven Don <shd@…>
Added spaces to comments as requested by bluegr.
2:36 PM Changeset [ca74a362] by Steven Don <shd@…>
FREESCAPE: Further simplification of Space Station Oblivion title loading
2:36 PM Changeset [39453337] by Steven Don <shd@…>
FREESCAPE: Replaced i,j with x,y in loading Space Station Oblivion …
2:36 PM Changeset [35ed846] by Steven Don <shd@…>
FREESCAPE: simplified 8 bit title image loading for Space Station …
12:27 PM Changeset [ea8d6d00] by Eric Warmenhoven <eric@…>
LIBRETRO: BUILD: Fix iOS build
11:04 AM Changeset [c01c1826] by neuromancer
FREESCAPE: implement info menu for castle dos
11:04 AM Changeset [b0df4500] by neuromancer
FREESCAPE: implement info menu for castle zx
9:46 AM Changeset [e907ca30] by Weblate <noreply@…>
I18N: Update translations templates
9:45 AM Changeset [990f48c5] by mgerhardy
TWINE: merged debug states into one class
8:54 AM Changeset [6937e203] by Ahmed Aladdin <aamieeu@…>
QDENGINE: Fix the method used for copying data from the …
8:54 AM Changeset [c7291253] by Ahmed Aladdin <aamieeu@…>
QDENGINE: Replace custom TGA parser with Image::TGADecoder in the …
8:50 AM Changeset [660ec10a] by mgerhardy
TWINE: fixed compilation in debugger code
8:05 AM Changeset [0318b111] by Weblate <noreply@…>
I18N: Update translations templates
8:05 AM Changeset [05480e11] by mgerhardy
TWINE: basic layout from director engine for imgui debug tools
7:14 AM Changeset [5ecc152f] by Le Philousophe <lephilousophe@…>
M4: Fix int32 discrepancy
5:41 AM Changeset [e07fa893] by dreammaster
M4: RIDDLE: More global parser
4:05 AM Changeset [6228ff03] by dreammaster
M4: RIDDLE: In progress global_parser_code
1:51 AM Changeset [a7e430cb] by dreammaster
M4: RIDDLE: Game specific global initialization
1:07 AM Changeset [82f0abb6] by dreammaster
M4: RIDDLE: Implement inventory list
12:29 AM Changeset [a569dc18] by dreammaster
M4: RIDDLE: Don't show inventory scrollbars by default
12:18 AM Changeset [1241bd65] by sev-
QDENGINE: Fix TGA sprite transparency. Courtecy of Ahmed Aladdin It …
12:15 AM Changeset [e9e9bd34] by dreammaster
M4: RIDDLE: Implemented Riddle Inventory::draw

Oct 6, 2024:

10:23 PM Changeset [dbe7adfe] by dreammaster
M4: RIDDLE: Enable Interface::handleState code
10:19 PM Changeset [1e479627] by dreammaster
M4: RIDDLE: Implement mouse wheel cursor cycling
9:34 PM Changeset [f75ea71] by dreammaster
M4: RIDDLE: Move inventory scroll buttons into Inventory class This …
9:20 PM Changeset [f49e3ac4] by dreammaster
M4: RIDDLE: Rename burger/riddle gui_cheapo.cpp to inventory.cpp All …
8:57 PM Changeset [0b43a381] by dreammaster
M4: RIDDLE: Implemented refresh_left_arrow & refresh_right_arrow
8:49 PM Changeset [9ff956e5] by Weblate <noreply@…>
I18N: Update translations templates
8:49 PM Changeset [513d7bdc] by criezy
MORTEVIELLE: Add engine option to disable TTS
8:49 PM Changeset [2b22ebcd] by criezy
AGS: Add detection for several versions of Wadjet Eye GOG Mac games
8:17 PM Changeset [5c201b47] by neuromancer
FREESCAPE: small ui fixes for castle zx
8:17 PM Changeset [1a681566] by neuromancer
FREESCAPE: improved energy metter in castle
7:12 PM Changeset [520391b1] by dreammaster
M4: RIDDLE: Added Interface trackIcons
3:11 PM Changeset [6d899b25] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 956 (parser is missing)
2:43 PM Changeset [5e426860] by neuromancer
FREESCAPE: improved handling on yaw conversion when traversing an entrance
2:43 PM Changeset [6f053f72] by neuromancer
FREESCAPE: improved castle zx sounds
2:43 PM Changeset [bc1e1b8] by neuromancer
FREESCAPE: better responsiveness when scripts introduce a delay and …
9:19 AM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by AndywinXp
fixed: Hi, thank you for your message. Please do not reopen tickets unless …
6:53 AM Changeset [9092454] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix daemon check order in room 908
6:23 AM Changeset [f71666b5] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix daemon check order in room 905
5:15 AM Changeset [8d23105a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 918
4:47 AM Changeset [7ee313fd] by dreammaster
M4: RIDDLE: Fix spinning objects in room 303 First in-game bugfix \o/
4:37 AM Changeset [ede531ea] by dreammaster
M4: RIDDLE: Added start console command
3:36 AM Changeset [23662f44] by dreammaster
M4: RIDDLE: Beginnings of user interface
3:36 AM Changeset [5ce40aee] by dreammaster
M4: Move the bulk of gui_cheapo.cpp into m4/gui/ It looks like Riddle …
2:41 AM Changeset [6ea3c507] by digitall
QDENGINE: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
2:23 AM Changeset [e8aa7f63] by OMGPizzaGuy
NEWS: Mention keymapper support for multiple engines

Oct 5, 2024:

11:25 PM Changeset [39019336] by digitall
DGDS: Fix Duplicated Condition GCC Compiler Warning This warning is …
10:58 PM Changeset [3722a218] by digitall
DGDS: Fix Overflow Conversion GCC Compiler Warnings These were …
10:25 PM Changeset [f0562412] by Weblate <noreply@…>
I18N: Update translations templates
10:25 PM Changeset [7a4974a3] by sluicebox <22204938+sluicebox@…>
SCI: Improve KQ6 CD enable_high_resolution_graphics - KQ6 CD DOS …
10:06 PM Changeset [e3ac0b3b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 917
9:23 PM Changeset [a3a036a4] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 908
9:22 PM Changeset [d3249dd4] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix escapePressed in room 906 and 907
7:52 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) closed by mgerhardy
fixed: Should be fixed with f97540e800bfa0e92ed95e7c61ba004ebb0db5ca
7:51 PM Changeset [f97540e8] by mgerhardy
TWINE: LBA: Magic Bar in Twinsen stats never fills completely see …
7:51 PM Changeset [383c22d6] by mgerhardy
TWINE: renamed methods to match original sources (drawFilledRect => box
6:57 PM Changeset [0a6618b4] by neuromancer
FREESCAPE: improved getCPCPixelMode0 function and used palette for …
6:57 PM Changeset [e605ee16] by neuromancer
NEWS: Added freescape changes
6:57 PM Changeset [9a75ba4c] by neuromancer
FREESCAPE: correctly implement aspect ratio correction
6:47 PM Changeset [ab6ab281] by digitall
MYST3: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
5:47 PM Changeset [2b0877f3] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Update mouse cursor on mouse up after unfocusing widget …
5:39 PM Changeset [aa42c9c0] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Copy the menu bar to Mac screen when a dialog is shown …
12:50 PM Changeset [7f6cc6b1] by athrxx
SCI: (PCJr sound driver) - minor cleanup (remove emumidi dependance)
11:25 AM Changeset [e70942e5] by mgerhardy
TWINE: fixed invalid rect creation introduced in …
11:20 AM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) closed by mgerhardy
fixed
11:17 AM Changeset [93471932] by mgerhardy
TWINE: fixed position of inventory item box
11:14 AM Changeset [ff23c1d5] by mgerhardy
TWINE: add dirty rects for rendering lines
11:14 AM Changeset [4453d048] by mgerhardy
TWINE: renamed text related vars and methods to match the original sources
11:14 AM Changeset [3e7134f4] by mgerhardy
TWINE: renamed text related methods to match original sources
11:14 AM Changeset [3ced0bac] by mgerhardy
TWINE: renamed a few variables and function in the text code also …
8:44 AM Changeset [5099963f] by neuromancer
FREESCAPE: initial support for hercules video in driller dos
8:44 AM Changeset [852df15b] by neuromancer
FREESCAPE: endgame fixes for castle zx
8:44 AM Changeset [75d4b92e] by neuromancer
FREESCAPE: state transition fixes for castle zx
8:44 AM Changeset [db6ac694] by neuromancer
FREESCAPE: avoid double free in drawFullscreenRiddleAndWait
8:44 AM Changeset [e3af52fa] by neuromancer
FREESCAPE: more font improvements for castle for dos
8:44 AM Changeset [4a068df] by neuromancer
FREESCAPE: more font improvements for castle for dos
8:13 AM Changeset [4a86b0be] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Fix beam cursor crash This would happen if, while …
7:20 AM Changeset [fb31632d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 907
6:58 AM Changeset [46b3388a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: rename _buttonDown in two classes, initialize some members
12:32 AM Changeset [2ea22f71] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 906

Oct 4, 2024:

10:35 PM Changeset [c812b429] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: modify switch on trigger in room905 as suggested by …
10:15 PM Changeset [4e8a6db] by andshrew
DOCS: Update iOS Apple Pencil controls
10:15 PM Changeset [6359bd05] by andshrew
IOS7: Share Apple Pencil input gestures with Touch input - Mouse left …
10:15 PM Changeset [5b9c6580] by andshrew
DOCS: Add iOS Apple Pencil Input Controls
10:15 PM Changeset [5603c5f7] by andshrew
IOS7: Add Apple Pencil input support
8:14 PM Changeset [5e470cad] by Hubert Maier <raziel-@…>
BACKENDS: MORPHOS: Fix ASL lock on directory
7:59 PM Changeset [3466edb5] by sev-
NEWS: Mention Sparkle 2.0 dependency for macOS
7:58 PM Changeset [8e80faa0] by Weblate <noreply@…>
I18N: Update translations templates
7:58 PM Changeset [a00172aa] by criezy
MACOS: Only detect Sparkle >= 2.0 in configure
7:58 PM Changeset [7c7a813f] by criezy
MACOS: Migrate to Sparkle 2 API for updates
6:52 PM Changeset [918e3490] by AndywinXp
SCUMM: INDY3/LOOM (Mac): Draw fake widgets in open/save windows These …
1:24 PM Ticket #15337 (CLOUD: OneDrive storage doesn't work at all) closed by Tkachov
fixed: In 9dd3a676: […]
1:23 PM Changeset [9dd3a676] by Tkachov
CLOUD: fix #15337 Fixes OneDrive sync by handling list of unexisting …
12:27 PM Changeset [95c9d089] by AndywinXp
SCUMM: LOOM (Mac): Parse MacGui strings from STRS resource
11:32 AM Changeset [1368ff9d] by AndywinXp
SCUMM: INDY3 (Mac): Parse MacGui strings from STRS resource
10:40 AM Changeset [384968ce] by AndywinXp
COMMON: Add getResLength() to MacResManager
9:58 AM Changeset [b928f84e] by mduggan
DGDS: Drop missing global back to warning It happens in RoTD and also …
7:02 AM Changeset [cf9bde35] by mduggan
DGDS: Better message for 'missing' beamish sound data
6:59 AM Changeset [d26ee61] by mduggan
DGDS: Run scene ops to completion after scene change This was the bug …
5:54 AM Changeset [87418c61] by mduggan
DGDS: Fix sound and scrolling partly in Willy Beamish intro
3:57 AM Changeset [1c7f790] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix include in room 903
3:57 AM Changeset [b6126b30] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 905
3:57 AM Changeset [b371c60d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Add room 903
3:30 AM Changeset [31e9f443] by dreammaster
M4: RIDDLE: Remainder of section 6 maze rooms

Oct 3, 2024:

6:29 PM Changeset [fdbf3d22] by AndywinXp
SCUMM: MACGUI: Improve pixel accuracy of Loom menus
6:19 PM Changeset [5a4b48a2] by neuromancer
NEWS: Added freescape changes
6:19 PM Changeset [5f1e0795] by neuromancer
FREESCAPE: correctly show riddle fonts in castle for dos
6:19 PM Changeset [dc489521] by neuromancer
FREESCAPE: fix font loading for castle
10:32 AM Changeset [2038894] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Update SkinMeshHelper with updated API
10:05 AM Changeset [76d49aef] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed indexRanges and materialIndices
6:40 AM Changeset [eb723eb0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed _numAttrs in Mesh
6:38 AM Changeset [9c10591f] by Le Philousophe <lephilousophe@…>
BACKENDS: FS: Fix build
6:35 AM Changeset [0c60d296] by Le Philousophe <lephilousophe@…>
Revert "BACKENDS: FS: Make file writing atomic" This reverts commit …
5:04 AM Changeset [53882215] by dreammaster
M4: RIDDLE: Implementing maze rooms
4:33 AM Changeset [4310ae9f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed not needed anymore indexCountPerFace
3:49 AM Changeset [68099ffd] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed not needed code

Oct 2, 2024:

10:06 PM Changeset [f24841d1] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed no longer used materialReference and ColorValue
9:53 PM Changeset [dd4fda27] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Fix Windows build normalOffset and textureOffset were …
8:48 PM Changeset [236817d9] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: uint -> uint32
8:44 PM Changeset [88dd2c60] by neuromancer
FREESCAPE: added CD release of castle into detection tables
8:44 PM Changeset [d6faa4f1] by neuromancer
FREESCAPE: corrected CPC driller UI text positions
8:44 PM Changeset [f9d3dcbf] by neuromancer
FREESCAPE: corrected CPC dark UI text positions
8:44 PM Changeset [7b714f6d] by neuromancer
FREESCAPE: corrected Driller Amiga/Atari UI text positions
8:21 PM Changeset [4e3f14c] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: uint -> uint32
7:52 PM Changeset [07226941] by Paweł Kołodziejski <aquadran@…>
GIT: Added create_xeen to gitignore
7:44 PM Changeset [9d26cb59] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Switch skin and mesh code from core to behind API
4:41 PM Changeset [c246a12f] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 100.0% …
3:28 PM Changeset [88b514f3] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 97.1% (2307 …
2:27 PM Changeset [4c0512e4] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
2:26 PM Changeset [bfb4ad95] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
2:15 PM Changeset [942fc773] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
2:11 PM Changeset [72465efb] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
2:11 PM Changeset [9cb72cb2] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
2:10 PM Changeset [0ed8f47e] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
12:59 PM Changeset [aff9e549] by Weblate <noreply@…>
I18N: Update translations templates
12:59 PM Changeset [af68eb01] by antoniou79
GLK: ADVSYS: Fix "crash" when matching with empty nouns array This …
11:20 AM Changeset [68ad7b06] by neuromancer
FREESCAPE: corrected dark ZX UI text positions
11:20 AM Changeset [34fbfbe] by neuromancer
FREESCAPE: corrected Driller ZX UI text positions
11:20 AM Changeset [30a27c15] by neuromancer
FREESCAPE: corrected Driller DOS UI text positions
11:05 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) created by necros2k7
WARNING: Couldn't save file …
10:34 AM Ticket #14623 (BACKENDS: iOS: Games and config being lost) closed by criezy
fixed: This should have been fixed by …
4:47 AM Changeset [09451663] by dreammaster
M4: RIDDLE: Starting to implement maze rooms
4:22 AM Changeset [461396bf] by dreammaster
M4: RIDDLE: Setting up maze room skeletons
4:22 AM Changeset [4d7933ea] by dreammaster
M4: RIDDLE: Finished room 615
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