Timeline
Oct 24, 2024:
- 9:41 PM Ticket #15420 (DREAMWEB: crash due to failed assertion in DreamWebEngine::deleteExFrame) created by
- Version: I encountered this issue first on ScummVM 2.8.1, and then …
- 9:34 PM Changeset [23997443] by
- CRAB: Capitalize engine name. It stands for Conversation Roleplaying …
- 9:34 PM Changeset [d3c97ac3] by
- CRAB: Enable engine by default
- 9:33 PM Changeset [aa2ee339] by
- CRAB: Mark Unrest for testing
- 9:32 PM Changeset [dab3cae1] by
- NEWS: Announce Unrest as supported
- 6:29 PM Changeset [9b1d6d75] by
- WINTERMUTE: Synced renderer function with original
- 6:08 PM Ticket #15419 (AGI: option to disable "predictive input keyboard dialog popup") created by
- An option to disable the predictive input keyboard popups in AGI games …
- 5:34 PM Changeset [520aa29a] by
- DARKSEED: Cleanup - Const correctness - Assign boolean values to …
- 5:30 PM Changeset [9aa8b99c] by
- DARKSEED: Const correctness. Use while loop where needed
- 5:29 PM Changeset [11b0b290] by
- DARKSEED: Mark unreachable code Also, add default switch case
- 5:28 PM Changeset [b74a64c] by
- DARKSEED: Initialize class members
- 5:28 PM Changeset [0f44b354] by
- DARKSEED: Const correctness and remove superfluous variable …
- 5:26 PM Changeset [f60ada9d] by
- DARKSEED: Const correctness Also, enclose defines with calculations …
- 5:24 PM Changeset [ed2c4f1d] by
- DARKSEED: Cleanup and remove superfluous initializers
- 4:58 PM Changeset [9336c3f2] by
- DARKSEED: Cleanup and fix naming conventions - Capitalize words in …
- 3:24 PM Changeset [e2438c2f] by
- BAGEL: Allow using pixel formats other than RGB565
- 2:28 PM Changeset [5a38ffd2] by
- WINTERMUTE: Sync with original code
- 1:55 PM Changeset [11b68bda] by
- WINTERMUTE: Synced api in renderer with original code
- 1:15 PM Changeset [7d34cc84] by
- I18N: Update translations templates
- 1:15 PM Changeset [9f9f71c] by
- WATCHMAKER: sprintf() -> snprintf()
- 1:07 PM Changeset [11ae6a97] by
- ULTIMA: Fixed usage of obsolete ManagedSurface methods
- 1:07 PM Changeset [1b110723] by
- TWINE: Comment out unused class variables
- 1:07 PM Changeset [2a0ba895] by
- SWORD1: Silence warning on potential typo warning: suspicious …
- 1:07 PM Changeset [af1eca2] by
- STARK: Rename clashing enum members
- 1:07 PM Changeset [aae5703d] by
- SLUDGE: Fix usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [8bd8388] by
- MTROPOLIS: Fix warnings about unused variables Instead of commenting …
- 1:07 PM Changeset [6f13985f] by
- M4: RIDDLE: Fix printf format specifiers While the assembly might …
- 1:07 PM Changeset [265afcf] by
- FREESCAPE: Fix usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [1a1ac058] by
- FREESCAPE: Fix warnings on print format Since we know that the files …
- 1:07 PM Changeset [d01189b2] by
- STARTREK: Sort files in module.mk alphabetically
- 1:07 PM Changeset [54f145cc] by
- DGDS: Comment out unused variables and methods
- 1:07 PM Changeset [99fd1666] by
- JANITORIAL: Remove trailing whitespaces
- 1:07 PM Changeset [65860159] by
- CRYO: Fix warning
- 1:07 PM Changeset [96a3dbae] by
- CRAB: Fix usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [c08c2af4] by
- BLADERUNNER: Fix warning about unused variable
- 1:07 PM Changeset [05f9fef3] by
- AGS: Get rid of global constructors
- 1:07 PM Changeset [19bd29cd] by
- AGS: Fixed usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [ac03403] by
- TSAGE: Remove usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [1e3c0468] by
- TSAGE: Reduce header dependency
- 1:07 PM Changeset [c191ea24] by
- GRAPHICS: MACGUI: Fix usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [4b778244] by
- GUI: Fix usage of deprecated ManagedSurface methods
- 1:07 PM Changeset [3ef17b9] by
- GUI: Fix shadowing of overloaded method
- 12:52 PM Changeset [30de47be] by
- WINTERMUTE: Switch to game engine original coordinate system
- 11:23 AM Changeset [8d4e946d] by
- FREESCAPE: fixed uninitialized value for borderExtra in driller
- 11:23 AM Changeset [223123ac] by
- FREESCAPE: better support for perspective matrix changes per game
- 11:23 AM Changeset [0ad3732b] by
- FREESCAPE: better handling for group operations
- 11:23 AM Changeset [d880355a] by
- FREESCAPE: fixes for castle
- 11:23 AM Changeset [05392e3] by
- FREESCAPE: improved cga palette for eclipse
- 11:21 AM Changeset [35c66b64] by
- I18N: Update translations templates
- 11:10 AM Changeset [934fa3d6] by
- STARTREK: Fix linking on ARM64 macOS This requires function pointers …
- 11:00 AM Changeset [f11ec00e] by
- WINTERMUTE: Added TODOs for reimplement shadows for shader renderer
- 9:33 AM Changeset [2d67f70f] by
- WINTERMUTE: Disable shadows also in enableShadows()
- 5:58 AM Changeset [488c86c3] by
- M4: RIDDLE: Fix selecting travel destination from George in room 301
- 5:55 AM Changeset [c89ef098] by
- WINTERMUTE: Minor sync with original code
- 5:32 AM Ticket #15411 (TWINE: Glitched background during main menu idle credits (Regression, ...) closed by
- fixed
- 5:32 AM Changeset [fcab03ef] by
- TWINE: Glitched background during main menu idle credits …
- 5:22 AM Changeset [a1514bc2] by
- M4: RIDDLE: Room 301 cleanups and fixes
- 2:26 AM Changeset [5983c479] by
- WINTERMUTE: Small sync in ad_scene
- 2:05 AM Changeset [f6bf3dcf] by
- M4: RIDDLE: Script fixes identified by Sev
Oct 23, 2024:
- 10:55 PM Changeset [672cb656] by
- SCUMM: MOONBASE: Fix copy/paste error. CID 1545102
- 10:48 PM Changeset [5bed2298] by
- DIRECTOR: Fix copy/paste error. CID 1549852
- 9:56 PM Changeset [62ba5ac3] by
- DARKSEED: Fix comparison for clarity. CID 1563442
- 8:24 PM Changeset [f75439f] by
- TWINE: the W key was supposed to only do Action on Normal see #15408: …
- 7:58 PM Changeset [7eb1ba34] by
- I18N: Update translations templates
- 7:58 PM Changeset [e31c7ff1] by
- KYRA: (EOB) - Fix projectile weapon damage Note: All changes are …
- 7:47 PM Changeset [6c040227] by
- I18N: Update translations templates
- 7:47 PM Changeset [66c4c864] by
- KYRA: (EOB) - fix true seeing spell The spell effect was restored …
- 4:43 PM Changeset [37ff2f2a] by
- ICB: Fix infinite loop. CID 1433458
- 4:03 PM Changeset [c7f3554b] by
- HPL1: Avoid side effect in assert(). CID 1501715
- 3:54 PM Changeset [00cbde7e] by
- ICB: Add missing va_end(). CID 1433521
- 3:35 PM Changeset [7da0f705] by
- WINTERMUTE: Synced with original code regarding sorting
- 2:55 PM Changeset [a2c7b76d] by
- I18N: Update translation (Ukrainian) Currently translated at 96.0% …
- 2:22 PM Ticket #15417 (Blinky Bill and the Magician PC) closed by
- invalid: Same as #15416
- 2:20 PM Ticket #15416 (Print and Play with Blinky Bill) closed by
- invalid
- 1:59 PM Changeset [cd80d7b5] by
- DIRECTOR: Add detection for a couple games
- 10:42 AM Changeset [787a8e2b] by
- DGDS: Clear isLoading flag after restart
- 8:08 AM Changeset [d0ae2bfd] by
- M4: RIDDLE: Partial implementation of room 806 (daemon)
- 6:22 AM Changeset [562310f0] by
- WINTERMUTE: Updating view matrix is also needed for lights
- 6:03 AM Changeset [d04aa822] by
- WINTERMUTE: Small cleanup in renderer
- 5:52 AM Changeset [ed7a9d0b] by
- M4: RIDDLE: Some field cleanups for room 301
- 5:48 AM Changeset [87ef8d13] by
- WINTERMUTE: Revert back to previous face indices order
- 3:51 AM Ticket #15418 (SCUMM: Loom (EGA) - Game not starting/unrecognized after the use of ...) created by
- i think, i found a bugin scummvm. i am using scummtr and scummrp for …
- 3:05 AM Changeset [d12024fa] by
- DGDS: Change engine name for consistency The engine name was …
- 2:50 AM Changeset [fdeef793] by
- M4: RIDDLE: Fix text color in conversation dialogs
Oct 22, 2024:
- 11:28 PM Changeset [ec1b544] by
- M4: RIDDLE: Partial implementation of room 806 (preload, init, pre-parser)
- 11:28 PM Changeset [c9025a7f] by
- M4: RIDDLE: Finish the implementation of room 805
- 6:40 PM Changeset [a1f043ec] by
- WINTERMUTE: Synced shadow volume code with original
- 5:59 PM Changeset [39721ea0] by
- WINTERMUTE: Disable stencil shadows in shader renderer. It's broken …
- 5:40 PM Changeset [133eea8] by
- LIBRETRO: fix pointer input coordinates
- 5:39 PM Changeset [8dffadf] by
- LIBRETRO: BUILD: Allow fallback to curl if wget is missing (#68)
- 5:39 PM Changeset [35f9f7eb] by
- LIBRETRO: handle resizing to native res in hw rendering
- 5:39 PM Changeset [79e0d08e] by
- LIBRETRO: JANITORIAL: cleanup
- 5:38 PM Changeset [a874244a] by
- LIBRETRO: rewrite surface graphics manager and split sources
- 4:47 PM Changeset [33744c1d] by
- WINTERMUTE: Init _flatShadowMaskShader in constructor
- 4:27 PM Changeset [12630382] by
- WINTERMUTE: Synced simple shadow code with original
- 4:22 PM Changeset [88c796e3] by
- QDENGINE: Fix potential null dereference. CID 1563896
- 4:22 PM Changeset [33512fc4] by
- QDENGINE: Unstub MinigameManager::loadState()
- 4:22 PM Changeset [df0c514f] by
- QDENGINE: Unstub MinigameManager::saveState()
- 3:58 PM Changeset [c8098509] by
- WINTERMUTE: Fixed coverity issue 1563895
- 2:05 PM Changeset [38932153] by
- WINTERMUTE: WME3D: fix missing condition
- 6:18 AM Changeset [55522a39] by
- SCI: Remove unused check from SoundCommandParser CID 1563851
- 5:55 AM Changeset [fb189b79] by
- WINTERMUTE: Keep face indices order to original for now
- 5:50 AM Changeset [130f9b7] by
- WINTERMUTE: Synced shadow volume with original code
- 4:37 AM Changeset [ebf0434] by
- M4: RIDDLE: Fix crash talking to Mei in room 303
- 4:00 AM Changeset [d52f16f0] by
- M4: RIDDLE: Fix params storing in sendWSMessage_10000
- 2:52 AM Ticket #15417 (Blinky Bill and the Magician PC) created by
- 2:15 AM Changeset [6d472f9e] by
- M4: RIDDLE: Fix message param in triggerMachineByHashCallback
- 2:14 AM Changeset [a0328b33] by
- M4: RIDDLE: Name room 303 feng Should/mode vars, some trigger machine …
Oct 21, 2024:
- 11:22 PM Changeset [8725d3a8] by
- WINTERMUTE: Small sync with original code
- 11:01 PM Ticket #15416 (Print and Play with Blinky Bill) created by
- Pc games
- 10:31 PM Changeset [e36f79f7] by
- QDENGINE: Unstub MinigameManager::createGame()
- 10:28 PM Ticket #15380 (ADL: HIRES5: "GET ALL" can pick up objects it shouldn't) closed by
- wontfix: OK, I'll just close this then.
- 10:28 PM Changeset [157fb9d] by
- QDENGINE: Unstub MinigameManager::processGameData()
- 10:14 PM Changeset [f352b903] by
- QDENGINE: Unstub MinigameTriangle::MinigameTriangle()
- 10:10 PM Ticket #11560 (ADL: Unknown game variant for Ulyssey) closed by
- wontfix
- 10:02 PM Ticket #13939 (MD5: ADL: Unknown game variant for hires2) closed by
- invalid: This is a DOS version that isn't supported yet. Closing this for now.
- 8:42 PM Changeset [1c9d9ab1] by
- WINTERMUTE: Small sync with original code
- 8:34 PM Changeset [c69ffda8] by
- QDENGINE: Clamped together identical code branches. PVS-Studio V1037
- 8:34 PM Changeset [5280d10d] by
- QDENGINE: Clamped together identical code branches. PVS-Studio V1037
- 8:34 PM Changeset [c517c549] by
- QDENGINE: Fix potential null derederence. PVS-Studio V522
- 8:34 PM Changeset [5bc8ab4c] by
- QDENGINE: Make sure class is initialized. PVS-Studio V1077
- 8:34 PM Changeset [9ea81314] by
- QDENGINE: Clapped same condition bodies. PVS-Studio V581
- 8:34 PM Changeset [fa1b1d2b] by
- QDENGINE: Merged equal condition bodies. PVS-Studio V581
- 8:34 PM Changeset [9be306a4] by
- QDENGINE: Fix potential null dereference. PVS-Studio V595
- 8:34 PM Changeset [137fc716] by
- QDENGINE: Try to continue execution on errors in minigame parameters. …
- 8:34 PM Changeset [47432fa6] by
- QDENGINE: Simplify check by removing always-true part. PVS-Studio V560
- 8:34 PM Changeset [f85d6f43] by
- QDENGINE: Fix potential array underrun. PVS-Studio V557
- 7:52 PM Changeset [616c8ea1] by
- WINTERMUTE: Synced with original code related to core and renderer
- 7:05 PM Changeset [c3db2a4c] by
- WINTERMUTE: Rename variable to original
- 4:49 PM Changeset [4f52107b] by
- QDENGINE: Check return value. CID 1559601
- 4:49 PM Changeset [bb463cf8] by
- QDENGINE: Use safer array copy operations. CID 1559603, CID 1559612, …
- 4:49 PM Changeset [d9de39b8] by
- QDENGINE: Fix potential division by zero. CID 1559605, CID 1559617, …
- 4:49 PM Changeset [3b377fa2] by
- QDENGINE: Comment out unusued code branch. CID 1559646
- 4:49 PM Changeset [a0deab5] by
- QDENGINE: Remove useless assignment. CID 1559707
- 4:49 PM Changeset [ad616bbc] by
- QDENGINE: Check file open success before attempt to write. CID 1560116
- 4:49 PM Changeset [37bc194e] by
- QDENGINE: Fix potential null dereference. CID 1559613
- 4:49 PM Changeset [72c4bbae] by
- QDENGINE: Check success of loading operation. CID 1559658
- 4:49 PM Changeset [128aaff5] by
- QDENGINE: Check return value of save_script_body(). CID 1559645
- 4:49 PM Changeset [02900a75] by
- QDENGINE: Check return value of load_data(). CID 1559604
- 4:49 PM Changeset [807b9300] by
- QDENGINE: Initialized class vairable. CID 1559611
- 4:49 PM Changeset [436609f5] by
- QDENGINE: Remove redundant code. CID 1559630
- 4:49 PM Changeset [d2b7f7cd] by
- QDENGINE: Avoid integer overflow. CID 1559706 In general, computing …
- 4:49 PM Changeset [4450c9d2] by
- QDENGINE: Initialize class variables. CID 1562474
- 4:49 PM Changeset [085ffdef] by
- QDENGINE: Cleanup in MaskyOrder.dll minigame
- 4:49 PM Changeset [b2c45c60] by
- QDENGINE: Initialize class vairables. CID 1559910
- 4:49 PM Changeset [f5bc9241] by
- QDENGINE: Initialize class variables. CID 1559915
- 4:49 PM Changeset [d71e861a] by
- QDENGINE: Initialize class variables. CID 1563874
- 4:49 PM Changeset [012b1a56] by
- QDENGINE: Fix potentially uninitalized variable. CID 1563850
- 4:49 PM Changeset [627969bf] by
- QDENGINE: Init struct variable. CID 1563860
- 4:49 PM Changeset [2f2fd042] by
- QDENGINE: Mark switch option as fall through. CID 1563858
- 4:49 PM Changeset [6f0b6531] by
- QDENGINE: Initialize class variable. CID 1563853
- 4:49 PM Changeset [ed4ad8af] by
- QDENGINE: Initialize class variable. CID 1563859
- 4:49 PM Changeset [3fbf77bb] by
- QDENGINE: Fix potential out-of-bounds read. CID 1563752
- 4:49 PM Changeset [1bbb6b96] by
- QDENGINE: Init class variables. CID 1563751
- 4:49 PM Changeset [ff7e2cc2] by
- QDENGINE: Init class variables. CID 1563745
- 4:49 PM Changeset [afaf26e6] by
- QDENGINE: Init class variables. CID 1563749
- 4:49 PM Changeset [57cc40e6] by
- QDENGINE: Fix uninit class variable. CID 1563857
- 3:41 PM Changeset [24350210] by
- DARKSEED: Keep the current palette for rooms without a custom palette …
- 2:57 PM Changeset [2e5ff9b5] by
- CRAB: Fix potential integer overflow. CID 1552034
- 12:13 PM Changeset [21c26124] by
- DGDS: Fix scene ops on scene change In d26ee6, I changed the scene …
- 11:58 AM Changeset [38573ecb] by
- TINSEL: Initial work on the early DW2 Windows demo (dw2-win-demo-2-en) …
- 5:46 AM Changeset [94be426c] by
- DGDS: Support EGA palette data
- 4:27 AM Changeset [5973a310] by
- DGDS: Small sound cleanups
- 4:27 AM Changeset [8291d75d] by
- DGDS: Small midi fixes for looping Thanks again to @NMIError for …
- 4:27 AM Changeset [eff63830] by
- DGDS: Limit MT32 volume to 80 to match original This is a small way …
- 4:27 AM Changeset [9a35861c] by
- DGDS: Don't stop music if new one is the same
- 4:27 AM Changeset [aaa48d45] by
- DGDS: Read and use sfx/music loop flag
- 4:27 AM Changeset [40f7744f] by
- DGDS: Fix SFX mapping in RoTD and HoC Rise of the Dragon uses a fixed …
- 4:27 AM Changeset [3f7f33f1] by
- DGDS: Make midi code a bit closer to SCI version
- 4:27 AM Changeset [d51aa872] by
- DGDS: Integrate SCI midi player code DGDS basically uses the same …
- 4:27 AM Changeset [24c1309c] by
- DGDS: Add Johnny Castaway detection entry Immediately crashes as it …
- 4:27 AM Changeset [4bb14100] by
- DGDS: Fix ADS move ops again These move operations appear to actually …
- 12:15 AM Changeset [f5ef0d81] by
- I18N: Update translations templates
- 12:15 AM Changeset [bf6bd39f] by
- ENGINES: moved scumm enhancements system into shared engine code
Oct 20, 2024:
- 11:28 PM Changeset [28c681a2] by
- QDENGINE: Attempt to get rid of templates in getParameter() Some of …
- 11:20 PM Changeset [fdc1ceee] by
- JANITORIAL: Fix typo
- 10:48 PM Changeset [299ddd6f] by
- QDENGINE: Plug triangle.dll minigame in
- 9:49 PM Changeset [995dc268] by
- NEWS: Fix typo
- 9:45 PM Changeset [76af6963] by
- QDENGINE: Fixed file paths
- 9:24 PM Changeset [77a365ef] by
- NEWS: Mention Backyard Basketball support
- 9:20 PM Changeset [cb1b3d75] by
- SAILFISH: Enable standard engine set While on it remove stale variable
- 7:19 PM Changeset [e1f8f13b] by
- M4: RIDDLE: Fix looking at hourglass in room 305
- 6:35 PM Changeset [d8b33bfa] by
- M4: RIDDLE: Fix looking at copper tank in room 303
- 5:50 PM Changeset [2e5eaba8] by
- M4: RIDDLE: Merge duplicated click_x/y and player.click_x/y This …
- 4:36 PM Changeset [96325ec3] by
- WINTERMUTE: Small sync between renderers
- 2:33 PM Changeset [1d70f282] by
- WINTERMUTE: Match matrix transformations with original code
- 2:05 PM Changeset [eec73cd5] by
- WINTERMUTE: Eliminate double transpose world matrix
- 1:16 PM Changeset [184b72e3] by
- WINTERMUTE: Fixed regression shadow drawing in renderer
- 11:26 AM Changeset [2163746b] by
- TINSEL: Add detection for unsupported DW2 demos This adds detection …
- 11:25 AM Changeset [27453770] by
- WINTERMUTE: Convert to use DX math in renderer
- 3:50 AM Changeset [caf06a0b] by
- M4: RIDDLE: Resource hashes aren't based on lowercasing first This …
- 3:50 AM Changeset [2202ca33] by
- M4: RIDDLE: Properly toss digi resources in Digi::unload_sounds
- 3:50 AM Changeset [c83c29c] by
- M4: RIDDLE: Add debug code for dumping resourcing table between rooms
- 3:50 AM Changeset [d6f1d6de] by
- M4: RIDDLE: Fix rtoss error when resource name isn't in table
Oct 19, 2024:
- 11:53 PM Changeset [7a033455] by
- WINTERMUTE: Use DX for BaseRenderOpenGL3DShader::setWorldTransform()
- 11:03 PM Changeset [6b3fb0bf] by
- M4: RIDDLE: WIP implementation of room 805. partial implementation of …
- 10:18 PM Changeset [9048f3a3] by
- WINTERMUTE: Use DX for BaseRenderOpenGL3D::setWorldTransform()
- 9:49 PM Changeset [bd0c0ba5] by
- WINTERMUTE: Small sync with original code
- 9:11 PM Changeset [8f6a0040] by
- WINTERMUTE: Small sync with original code
- 8:18 PM Changeset [967aba23] by
- QDENGINE: Removed for now tirangles.dll minigame Some linkers do link …
- 8:12 PM Changeset [f085fe68] by
- WINTERMUTE: Small sync with original code
- 8:05 PM Changeset [bb4a17ab] by
- QDENGINE: Fix compilation
- 7:45 PM Changeset [2ee01967] by
- QDENGINE: Fix linking on ld that lry linking everything
- 7:41 PM Changeset [f380ce92] by
- WINTERMUTE: Sync ad_scene_geometry with original sources
- 6:42 PM Changeset [57353460] by
- WINTERMUTE: Sync ad_scene with original code
- 6:27 PM Changeset [5d5d643] by
- M4: RIDDLE: Renaming in room 801, implement missing case in switch
- 5:45 PM Changeset [665cd7a5] by
- TINSEL: Fixed crash on failed engine run attempt
- 5:45 PM Changeset [41bc4816] by
- QDENGINE: runtime -> g_runtime in minigames/adv
- 5:45 PM Changeset [eeda0dbf] by
- QDENGINE: JANITORIAL: Fix formatting
- 5:45 PM Changeset [543fb472] by
- QDENGINE: Unstubbed MinigameManager::load/save_game()
- 5:45 PM Changeset [38ee26ac] by
- QDENGINE: JANITORIAL: Indentation fixes
- 5:45 PM Changeset [2c7478ad] by
- QDENGINE: Added triangles.dll minigame code for dogncat
- 5:41 PM Changeset [7efbeb7d] by
- WINTERMUTE: Synced ad_actor_3dx with original code
- 5:09 PM Changeset [fca990b4] by
- WINTERMUTE: Synced AdActor3DX::displayShadowVolume() with original code
- 5:07 PM Changeset [fbf85bfc] by
- WINTERMUTE: Synced AdActor3DX::displayShadowVolume() with original code
- 3:50 PM Changeset [dcab7c8e] by
-
AGI: Fix memory leak in
loadExtendedDictionary
CID 1475952 - 1:21 PM Changeset [50a018cb] by
- WINTERMUTE: Cleanup/sync DX usage code
- 12:53 PM Changeset [46772ee5] by
- WINTERMUTE: Sync getBonePosition3D() with original code
- 11:07 AM Changeset [7d92de14] by
- DARKSEED: Fix picking up package from front steps
- 11:07 AM Changeset [3b73b77b] by
- DARKSEED: Fix opening library door
- 11:07 AM Changeset [7144f7be] by
- DARKSEED: Fix walking down front steps.
- 10:26 AM Changeset [b7a2a133] by
- WINTERMUTE: Synced FrameNode::updateMatrices() with original code
- 10:22 AM Changeset [0cf30d9f] by
- WINTERMUTE: Synced Animation::update() with original code
- 10:17 AM Changeset [a97dc34f] by
- WINTERMUTE: Synced code with original
- 9:44 AM Changeset [b2232e30] by
- WINTERMUTE: Convert to DX math where applicable
- 9:32 AM Changeset [b4bc3a47] by
- WINTERMUTE: Fixed regression. Restored previous transformations but …
- 7:25 AM Changeset [7d36a2eb] by
- WINTERMUTE: Fixed regression. Restore missing transformation for …
- 7:05 AM Changeset [7448ab2] by
- FREESCAPE: correctly load sound fxs in eclipse for CGA
- 6:50 AM Ticket #15415 (Sam and Max Hit the Road Crashes on loading save) created by
- Hey folks. No idea if anyone will read this, but whenever i try to …
- 3:30 AM Changeset [1898f81d] by
- M4: RIDDLE: Properly unload loaded sounds between rooms
Note:
See TracTimeline
for information about the timeline view.