Opened 7 years ago

Last modified 4 years ago

#10408 new defect

BACKENDS: Wii - Static sound in Discworld

Reported by: Mrrix32 Owned by:
Priority: normal Component: Port: Wii
Version: Keywords:
Cc: Game: Discworld

Description

ScummVM version: 2.0.1pre12-gd5488e1
Language: English
Game Version: CD
OS: Nintendo Wii
Bug details:
Static sound plays instead of Sound effects (including over studio logos) and speech. MIDI Music still plays as expected.
PC version functions normally using the files on the same SD card.

Change History (4)

comment:1 by csnover, 7 years ago

Component: Engine: TinselPorts

Thanks for your report! This sounds like the same issue mentioned in this forum thread. Did you copy the data out of the drivers directory as indicated?

comment:2 by csnover, 7 years ago

It’s probably worth noting that the engine does actually add the drivers directory as a subdirectory to search when looking for files, so if moving the files out of the drivers directory ‘fixes’ the problem, then there’s probably something broken with the Wii port’s filesystem management.

comment:3 by digitall, 6 years ago

Component: PortsPort: Wii

comment:4 by raziel-, 4 years ago

Summary: Static sound in Discworld on WiiBACKENDS: Wii - Static sound in Discworld
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