#11290 closed feature request (fixed)
FM-TOWNS: Enable aspect ratio correction
Reported by: | elvisish | Owned by: | sev- |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | fm-townes, scumm, aspect ratio | |
Cc: | Game: | Zak McKracken |
Description
This was requested 14 years ago but was ultimately rejected: https://sourceforge.net/p/scummvm/feature-requests/266/
The FM Townes games are presented at 320x200 and leaves a 40 pixel black gap at the bottom of the screen. The game looks squashed and doesn't match any other SCUMM game that uses Mode 13h and stretches the pixels 20% taller so the aspect ratio is correct.
It was rejected on the grounds that The original games were intended to be squashed
, however as a commented mentioned, the original games were never intended to use HQ or SAI filters.
Change History (8)
comment:1 by , 5 years ago
comment:2 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
ZvikaZ' PR has been merged. It is now implemented for all games besides Loom.
comment:3 by , 4 years ago
Resolution: | fixed |
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Status: | closed → new |
Why has it been implemented for all games besides Loom? I played through and Loom seemed to work fine.
comment:4 by , 4 years ago
Resolution: | → fixed |
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Status: | new → closed |
You may find some details here: https://github.com/scummvm/scummvm/pull/2913
And why did you reopen the bugreport?
comment:5 by , 4 years ago
And why did you reopen the bugreport?
Because it's not been implemented for Loom.
comment:6 by , 4 years ago
From the forum post:
"Loom - used the extra 40 pixels for various things! For example, the items name line, the "note box" in practice mode, text on Cygna's grave. Who knows what else?"
So we can't cut the bottom black bar in the FM-TOWNS version of Loom, as it's actually used by this game version.
comment:7 by , 4 years ago
Actually, I have a PR ready to be sent, that adds support for Loom, as well. I'm just waiting for confirmation that it's indeed working well, from the game's start to the end.
I've asked for help on testing at that forum thread, and no one had told me that he has successfully completed the game. That's why I've decided to split out Loom support.
Once I'll get that confirmation, I'll happily send that PR.
This feature was implemented and waits for volunteers to test (just play...) in order to send as PR.
See discussion at https://forums.scummvm.org/viewtopic.php?p=88663#p88663
TL;DR
I'm mainly interested in Loom testing (as it's the most problematic), but reports for bugs (or their absence) for any of the games will be welcomed.