Opened 4 years ago
Last modified 12 months ago
#11483 new defect
ZVISION: ZGI: Music broke
Reported by: | vocaab | Owned by: | |
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Priority: | high | Component: | Engine: ZVision |
Version: | Keywords: | Zork, Grand Inquisitor, Music | |
Cc: | Game: | Zork Grand Inquisitor |
Description
Hi, I'm playing the gog release of Zork Grand Inquisitor, and the music stops playing completely, and never comes back. I have a save file I will upload that has the issue. This is with version 2.0
Attachments (1)
Change History (7)
by , 4 years ago
Attachment: | zgi-dvd.013 added |
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comment:1 by , 4 years ago
Summary: | Zork: Grand Inquisitor → Zork: Grand Inquisitor Music broke |
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comment:2 by , 4 years ago
Component: | --Unset-- → Engine: ZVision |
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comment:3 by , 4 years ago
Priority: | normal → high |
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Summary: | Zork: Grand Inquisitor Music broke → ZVISION: ZGI: Music broke |
comment:4 by , 3 years ago
comment:5 by , 3 years ago
When I load the savegame from the launcher, music does play. When I load the savegame from the in-game menus, there is no music. Strange...
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I can't say I understand how ZGI handles music. There is a length script called universe.scr.txt that seems to have a lot to do with it.
If I open the debug console (Ctrl+Alt+D) and type "statevalue 14000 0" followed by "exit" to close the debug console, that seems to get the music started again. I don't know if it will stay working, or if it will get stuck again.
In the saved game, statevalue 14000 has the value 1 to begin with, but there are a dozen places where that could have happened.