#11505 closed defect (fixed)
3DS: Latest Nightlies Crash on Game Launch
Reported by: | MarioKartFan | Owned by: | bgK |
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Priority: | normal | Component: | --Unset-- |
Version: | Keywords: | ||
Cc: | Game: |
Description
Testing the last few nightly builds for the 3DS, I receive an ARM11 Translation Error as soon as I launch a game. This happens with a fresh install and a fresh ini file.
ARM11 Dump attached.
Attachments (1)
Change History (5)
by , 4 years ago
Attachment: | crash_dump_00000029.dmp added |
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comment:2 by , 4 years ago
The issue is caused by allocating a very large variable on the stack, resulting in stack overflow on the 3DS:
https://github.com/scummvm/scummvm/blob/985ccfa8dff9560af7f38a41368f82879684d55d/engines/scumm/gfx.cpp#L644
Seems easy to fix, though I have no idea how to test this case.
comment:3 by , 4 years ago
I’m happy to test any commits you push, although I’m guessing that’s not what you mean!
comment:4 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This is fixed by commit c777d66.
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Hi,
Which games are you testing with ?
Most games are working for me. However I've noticed a crash with the Scumm engine games introduced by commit:
I'll investigate the exact cause of the crash later. Unless somebody familiar with the Scumm engine beats me to it.