Opened 4 years ago

Last modified 4 months ago

#11535 new defect

GOB: Goblin Quest 3 - Head of ego partly vanishes

Reported by: raziel- Owned by:
Priority: normal Component: Engine: Gob
Version: Keywords:
Cc: Game: Goblins 3

Description

ScummVM 2.2.0git (Jul 15 2020 10:24:49)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG cloud (servers, local)

In the scene with King Bodd, one needs to take the 'Magic Wand' back from the Buffoon to progress in the story.
If one does, the animation where Blount catches the 'Magic Wand' makes the upper part of his head vanish until the animation is finished.
It looks like as if King Bodd's sprite (more precisely his arm) is incorrectly drawn in front of Blount's sprite.

No idea if this is original engine's behaviour.

Savegame attached.

Goblins Quest 3 CD (v1.000/DOS/English (US))

AmigaOS4 - PPC - BE - SDL
gcc (adtools build 8.3.0) 8.3.0

Attachments (2)

gob3cd-us.s02 (17.6 KB ) - added by raziel- 4 years ago.
Just click on the Buffoon (right next to Blount)
Goblins Quest 3 CD (v1.000_DOS_001.png (50.3 KB ) - added by raziel- 4 years ago.

Download all attachments as: .zip

Change History (4)

by raziel-, 4 years ago

Attachment: gob3cd-us.s02 added

Just click on the Buffoon (right next to Blount)

comment:1 by raziel-, 4 years ago

I was able to catch a screenshot right when the head partly disappeared.

comment:2 by BJNFNE, 4 months ago

When the bug wants to be tested in the latest master, do not forget to rename gob3cd-us.s02 to gob3-us.s02 since we no longer have the gob3cd gameid in our detection.

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