Opened 4 years ago
Closed 4 years ago
#11580 closed defect (fixed)
Blazing Dragons: "Could not initialize color format" when using OpenGL graphics mode.
Reported by: | TofuTitan | Owned by: | yuv422 |
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Priority: | high | Component: | Engine: Dragons |
Version: | Keywords: | ||
Cc: | Game: |
Description
ScummVM crashes when loading Blazing Dragons in OpenGL mode with the error message "Could not initialize color format". I can see the attached error message in my terminal before it crashes.
OS: Antergos Linux
Game Version: Blazing Dragons UK
ScummVM Version: 2.2.0git8395-g45c49b1195
Attachments (1)
Change History (4)
by , 4 years ago
Attachment: | scummvm_dragons.txt added |
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comment:1 by , 4 years ago
comment:2 by , 4 years ago
Priority: | normal → high |
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comment:3 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This should be fixed now.
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Confirmed on Windows Version of ScummVM 2.2.0git8408-g60225edf42 and Blazing Dragons US. Tried to load a game, game seems to run, but have blackscreen after confirming error message.