Opened 4 years ago
Closed 4 years ago
#11608 closed defect (fixed)
Blazing Dragons DE: Crash at final sequence
Reported by: | afreickmann | Owned by: | yuv422 |
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Priority: | high | Component: | Engine: Dragons |
Version: | Keywords: | ||
Cc: | Game: | Blazing Dragons |
Description
The german version crash at the final cutscene. After defeating the black dragon, ScummVM crashes to console when sequence switches to the tree silhouettes of the defeated bad guys.
From log:
[2020-08-25 20:56:47] ARG_INT16(newSceneID = 54)
[2020-08-25 20:56:47] ARG_INT16(cameraPointID = 0)
[2020-08-25 20:56:47] ARG_INT16(flickerDirection = 0)
[2020-08-25 20:56:47] Loading SFX file s14f.MSF
[2020-08-25 20:56:47] Loading s14f.scr
[2020-08-25 20:56:47] Invalid resourceID for input filename: s14f.scr!
Attached also a savegame from the end, use clicker on sorcerer, then the scissor to finish the game.
Blazing Dragons DE
ScummVM: ScummVM 2.2.0git8488-g17d73513cc
OS: Windows
Attachments (1)
Change History (4)
by , 4 years ago
Attachment: | dragons-de.022 added |
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comment:1 by , 4 years ago
Priority: | high → normal |
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comment:2 by , 4 years ago
Priority: | normal → high |
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comment:3 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Fixed by 36cf36ba130484e5fb81b4ae622b9165b79310b0
DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions