Opened 4 years ago

Last modified 3 years ago

#11864 new defect

STARK: April standing over void at Roper Klacks castle

Reported by: sev- Owned by:
Priority: normal Component: Engine: Stark
Version: Keywords:
Cc: Game: The Longest Journey

Description

Reported by darkbasic92 on IRC: At Roper Klacks castle, when using the second hourglass and going for the door, when entering the door there are two outcomes. You either stand properly on the platform, or you actually walk out diagonally into the "abyss", glitching the game. You cannot walk back on the path, but you can walk diagonally, literally standing over nothing, back to where you first enter the castle (the labyrinth).

ResidualVM build 0.4.0git607-gb5d73d4c

saved-games.zip

https://github.com/residualvm/residualvm/issues/1627

Attachments (1)

saved-games (1).zip (786.1 KB ) - added by sev- 4 years ago.

Download all attachments as: .zip

Change History (5)

by sev-, 4 years ago

Attachment: saved-games (1).zip added

comment:1 by d0verenny, 3 years ago

The bug is still here.

Version 0, edited 3 years ago by d0verenny (next)

comment:2 by d0verenny, 3 years ago

Priority: normalblocker

comment:3 by sev-, 3 years ago

Priority: blockernormal

comment:4 by Player701, 3 years ago

I just bumped into this with the Steam version of the game. I wasn't using any modded assets and I didn't even know such a thing was possible until a search brought me to this page. I was able to resolve the issue by unchecking the "load modded assets" checkbox in the engine settings, even though, like I said, there weren't any modded assets loaded in the first place.

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