Opened 4 years ago
Last modified 3 years ago
#11864 new defect
STARK: April standing over void at Roper Klacks castle
Reported by: | sev- | Owned by: | |
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Priority: | normal | Component: | Engine: Stark |
Version: | Keywords: | ||
Cc: | Game: | The Longest Journey |
Description
Reported by darkbasic92 on IRC: At Roper Klacks castle, when using the second hourglass and going for the door, when entering the door there are two outcomes. You either stand properly on the platform, or you actually walk out diagonally into the "abyss", glitching the game. You cannot walk back on the path, but you can walk diagonally, literally standing over nothing, back to where you first enter the castle (the labyrinth).
ResidualVM build 0.4.0git607-gb5d73d4c
saved-games.zip
Attachments (1)
Change History (5)
by , 4 years ago
Attachment: | saved-games (1).zip added |
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comment:2 by , 3 years ago
Priority: | normal → blocker |
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comment:3 by , 3 years ago
Priority: | blocker → normal |
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comment:4 by , 3 years ago
I just bumped into this with the Steam version of the game. I wasn't using any modded assets and I didn't even know such a thing was possible until a search brought me to this page. I was able to resolve the issue by unchecking the "load modded assets" checkbox in the engine settings, even though, like I said, there weren't any modded assets loaded in the first place.
The bug is still here.