Opened 4 years ago
Last modified 4 years ago
#11866 new defect
EMI: PS2: Crash at scumm bar / darts players
Reported by: | aquadran | Owned by: | |
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Priority: | normal | Component: | Engine: Grim |
Version: | Keywords: | ||
Cc: | Game: | Escape from Monkey Island |
Description
After telling the darts players to hit something (second time; first time I dared them to hit the bull's skull) -> the center of the life preserver on the kitchen's door, when switching the view back to the front of the scumm bar:
residualvm: engines/grim/actor.cpp:1153: void Grim::Actor::sayLine(const char*, bool, float, float): Assertion `msgId' failed.
[1] 28275 abort ./residualvm
Note: Upon reloading a save, I tried asking them to aim at the life preserver as the first item, it didn't abort (so lifePreserver then bullsSkull is okay)
Change History (1)
comment:1 by , 4 years ago
Summary: | [EMI] Crash at scumm bar / darts players [PS2] → EMI: PS2: Crash at scumm bar / darts players |
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