Opened 4 years ago
Last modified 3 years ago
#11879 new defect
GRIM: Conveyer belt doesn't render correctly
Reported by: | aquadran | Owned by: | |
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Priority: | normal | Component: | Engine: Grim |
Version: | Keywords: | ||
Cc: | Game: | Grim Fandango |
Description (last modified by )
I've put the chain down it and reverse the direction, then put the chain up. This happens both in OpenGL and Software.
Later when I put the chain back down it looks like this
The same happens in 0.2.1 using your save.
Attachments (3)
Change History (5)
by , 4 years ago
Attachment: | 33521821-a9031da2-d791-11e7-95f0-3bf4495820a0.png added |
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by , 4 years ago
Attachment: | 33521825-dca70d44-d791-11e7-98dc-5c2f39dbc9e4.gsv added |
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by , 4 years ago
Attachment: | 33521903-283a64a2-d794-11e7-9060-0e486963a287.png added |
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comment:1 by , 4 years ago
Description: | modified (diff) |
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comment:2 by , 3 years ago
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no issue with scummvm v2.5.0 using OpenGL renderer
must have been fixed.