Opened 4 years ago

Last modified 3 years ago

#12286 new defect

GLK: COMPREHEND: Second room in Oo-Topos problem

Reported by: Digitsie Owned by:
Priority: normal Component: Engine: GLK: Comprehend
Version: Keywords:
Cc: Game:

Description

(Not sure if 'you hear a siren go off in the distance' is supposed to happen twice before you try to exit the first room, but just noticing for the record. Have never played this game before.)

When you manage to exit the first troom, the picture doesn't load at all. it goes blank. Then doing anything after that results in you getting caught and thrown back in the cell, but the still shows whatever room you were supposed to be in, before somehow resulting in you doing cell things.

Also, can't quit effectively. Restart ... quits.

Change History (2)

comment:1 by dreammaster, 4 years ago

Summary: Second room in Oo-Topos problemGLK: COMPREHEND: Second room in Oo-Topos problem

comment:2 by eriktorbjorn, 3 years ago

Is this the version from the Polarware web site? I seem to recall hearing that some of those are not yet supported. (Which is a shame because... well, it's pretty much the official web site for them I thought. But I don't know anything about the technical issues myself.)

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