Opened 4 years ago
Closed 3 years ago
#12468 closed defect (wontfix)
AGS: Space Quest - Vohaul Strikes Back - Sewer bug
Reported by: | Alien-Grey | Owned by: | dreammaster |
---|---|---|---|
Priority: | low | Component: | Engine: AGS |
Version: | Keywords: | Original | |
Cc: | Game: |
Description
There's a bug in Space Quest - Vohaul Strikes Back that makes it impossible to move or exit the screen. It happens when you enter the sewer and needs to go back to get the mask that you need.
This bug also happens with the AGS executable without the ScummVM engine.
Not sure if it's going to be possible to fix but if it isn't the only way to get around this bug is by touching the electric fence and die.
I added two save states. The first one before entering the sewer and the second one after exiting the sewer.
Attachments (2)
Change History (5)
by , 4 years ago
by , 4 years ago
comment:1 by , 3 years ago
Summary: | Space Quest - Vohaul Strikes Back - Sewer bug → AGS: Space Quest - Vohaul Strikes Back - Sewer bug |
---|
comment:2 by , 3 years ago
Priority: | normal → low |
---|
comment:3 by , 3 years ago
Owner: | set to |
---|---|
Resolution: | → wontfix |
Status: | new → closed |
Played through the game in the original bundled interpreter, and confirmed that this is a bug even in the original. As such, it's not something the interpreter can likely easily fix, so I'm going to close this report.
Marking these as low priority, since they're existing issues in the stand-alone interpreter. This should make it easier to keep track of upstream problems vs ones introduced in ScummVM