Opened 4 years ago
Closed 3 years ago
#12479 closed defect (fixed)
AGS: AGS Magus opens a debugging console unexpectedly and then crashes
Reported by: | GateKeeper-Adventurer | Owned by: | criezy |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | GateKeeper-Adventurer | Game: |
Description
AGS Magus, which is an AGS version of the card game Wizard, opens a debugging console on its own in ScummVM.
This happens after the first round of cards is dealt, and a prompt asks player how many tricks he is expecting to play. After confirming the choice, the debugging console opens up.
Typing "exit" in the console shuts down everything, so for all practical purposes the game is crashing.
I have attached a screenshot of this behaviour.
This bug was encountered in windows-x86-64-master-3be35c82.
Attachments (1)
Change History (4)
by , 4 years ago
Attachment: | AGS Magus in ScummVM.png added |
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comment:1 by , 4 years ago
comment:2 by , 3 years ago
pivot_sprite
is now implemented, and I have tested that it seems to work in a couple of games. So the next daily build should work.
comment:3 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Thank you for the bug report. It looks like we will need to implement
pivot_sprite
for this game. This is one of two sprite-related allegro functions (withrotate_sprite
) that we have not implemented as we had not seen games using those yet.