Opened 3 years ago
Last modified 3 years ago
#12759 new defect
REMORSE: Rendering order issue - items sometimes disappear
Reported by: | XanthosEx | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: Ultima |
Version: | Keywords: | ||
Cc: | Game: | Crusader: No Remorse |
Description (last modified by )
Some railings and hazard strips on the floor are not rendered, see attached image.
I'm using version: ScummVM 2.3.0git21070-gf35039acb0 (Jul 23 2021 05:40:55)
Attachments (1)
Change History (6)
by , 3 years ago
Attachment: | Capture1.PNG added |
---|
comment:1 by , 3 years ago
Description: | modified (diff) |
---|
comment:2 by , 3 years ago
comment:3 by , 3 years ago
The hazard stripes are fixed in f185e419563d0e8b975c0e64e07e77ea7aef5213. The railings are a bit harder to reproduce, but they pop in and out a bit.
comment:4 by , 3 years ago
Summary: | REMORSE: Rendering Issue → REMORSE: Rendering order issue - items sometimes disappear |
---|
I've been playing around and I'm sure there's still a problem, but I can't reproduce the railing problem as reliably as the hazard tape. If you have a reliable test case for that problem please let me know.
comment:5 by , 3 years ago
The railing issue is hard to replicate, might have to do with the position of the Silencer while getting shot. I will play around and see if I can produce replicate steps.
Thanks for the report. I've known for a while that there were some paint order issues, the hazard stripes are probably the most noticable problem - I think I have an idea how to solve them.