Opened 3 years ago
Closed 3 years ago
#13243 closed defect (fixed)
XEEN: Auto Note not updating in Darkstone Tower Level 4
Reported by: | darkstar | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: MM: Xeen |
Version: | Keywords: | ||
Cc: | Game: | Might and Magic: World of Xeen |
Description (last modified by )
In darkstone tower level 4 are 4 statues that you can click on to read. They are supposed to add a note to the Auto Notes that you have to read to receive a message from NWC.
There is one statue however (the last one, number 16) which doesn't register on the Auto Notes. Savegame attached
Attachments (1)
Change History (3)
by , 3 years ago
Attachment: | worldofxeen.028 added |
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comment:1 by , 3 years ago
Description: | modified (diff) |
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comment:2 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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This is mostly fixed. The original script used index 128, which was technically out of bounds of the bitset in the party structure and savegame format. Previously it looks like I introduced a script patch to change the flag set for the statue to 127, but didn't realise it was hooked to the auto note display. I've since corrected that by increasing the size of the flags array by 1.
So the upshoot now is that the auto-note for the statue is displayed, but it's not synchronised to savegames. I'm a bit too hesitant to do that, since the party structure loading as-is is used for loading new game data, and I'd have to introduce a bunch of hacks to work around saving/loading it for new savegames.