Opened 3 years ago

Closed 3 years ago

#13244 closed defect (fixed)

Failure to blend audio in The Dig's Nexus location

Reported by: Quitch Owned by: AndywinXp
Priority: normal Component: Audio
Version: Keywords: bug, audio, blend, transition, fade
Cc: Quitch Game: The Dig

Description

Version: 2.5.1
Language: English
Game Origin: GOG
OS: Windows 10 Pro x64 21H2

Description of Issue:

The music of the underground Nexus is actually composed of 6 or 7 short ambient cues, and the fade in and out, blending into each other, while you walk around and approach specific points, i.e. the doors. As a result, the background music of the Nexus is dynamic and random but seamless and enchanting. In SVM this change doesn't happen seamlessly because the cues don't fade in and out; instead, as I walk around, the cues are like stopping and starting suddenly, without blending.

Steps to Reproduce:

  1. Load The Dig
  2. Proceed to The Nexus - the hub location with all the doors near the beginning of the game
  3. Move around the location, either left-to-right or right-to-left

Expected Behaviour:

Music fades in and out to blend transitions and hide the switch of audio cue as you move around the location.

Current Behaviour:

Hard cuts in and out, making the switches readily apparent.

Additional Information:

GOG ships the game with version 2.0.0, which also has this issue.

Attachments (1)

dig.s01 (31.2 KB ) - added by Quitch 3 years ago.
Save game in The Nexus

Download all attachments as: .zip

Change History (4)

by Quitch, 3 years ago

Attachment: dig.s01 added

Save game in The Nexus

comment:1 by criezy, 3 years ago

Could you try with a daily build (https://www.scummvm.org/downloads/#daily)?
The Digital iMuse audio engine for The Dig, Full Throttle, and Curse of Monkey Island was rewritten recently and that fixed many bugs. So it's possible this issue is already fixed.
For more details on the rewrite: https://github.com/scummvm/scummvm/pull/3368

comment:2 by Quitch, 3 years ago

Can confirm that the 31 Jan daily does indeed appear to fix the issue.

comment:3 by criezy, 3 years ago

Owner: set to AndywinXp
Resolution: fixed
Status: newclosed

Thank you for testing.

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