Opened 3 years ago

Last modified 2 weeks ago

#13464 new defect

BACKENDS: SDL: In-game menu for 3D games shows no cursor on some systems

Reported by: rsn8887 Owned by:
Priority: normal Component: Graphics
Version: Keywords:
Cc: Game:

Description

Systems such as Vita and Switch that don’t have a system cursor show no cursor when the F5 menu is brought up in 3D games such as Longest Journey.

I think this could be fixed by making the 3DGraphicsManager draw its own ScummVM style pointer instead of relying on the system pointer.

In the old ResidualVM Switch port, this was not a problem.

Change History (3)

comment:1 by aquadran, 2 years ago

Summary: In-game menu for 3D games shows no cursor on some systemsSWITCH: In-game menu for 3D games shows no cursor on some systems

comment:2 by aquadran, 2 years ago

Summary: SWITCH: In-game menu for 3D games shows no cursor on some systemsSDL: In-game menu for 3D games shows no cursor on some systems

comment:3 by sev-, 2 weeks ago

Summary: SDL: In-game menu for 3D games shows no cursor on some systemsBACKENDS: SDL: In-game menu for 3D games shows no cursor on some systems
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