#1350 closed defect (outdated)
BS1: Reproducable crash
Reported by: | SF/mnbv | Owned by: | lavosspawn |
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Priority: | normal | Component: | Engine: Sword1 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 1 |
Description
Right, before I start this beg report. Yes I am aware this game is not yet supported and I appologise in advance.
$ scummvm -v ScummVM 0.5.7cvs (Dec 23 2003 19:15:05)
Use the supplied save file and try to either leave the room or talk to Nico.
The save file was made by saving during a conversation with Nico, something that the original engine didn't allow you to do IIRC.
This is the English, White Lable version of the game.
Built on Linux (Debian/Unstable) with gcc 3.3.3
This bug has occured since saving/loading was implemented.
When run from the commandline the crash drops me back to the commandline with an SDL parachute deployed error.
Due to the way savefiles are made I have had to supply a copy of my bs1 saves directory which contains 2 save games, gray1 and gray2. gray1 is the savefile to use in conjuction with this bug report.
Ticket imported from: #865137. Ticket imported from: bugs/1350.
Attachments (1)
Change History (6)
by , 21 years ago
Attachment: | bs1.tar.gz added |
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comment:1 by , 21 years ago
Owner: | set to |
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comment:2 by , 21 years ago
I believe the latest CVS snapshots behave more like the original, which possibly makes this a non-issue. (Of course, old savegames may still be screwed.)
comment:3 by , 21 years ago
Resolution: | → outdated |
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Status: | new → closed |
comment:5 by , 21 years ago
Component: | → Engine: Sword1 |
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Game: | → Broken Sword 1 |
The savefile to use is called gray1