Opened 2 years ago
Last modified 2 years ago
#13749 new defect
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
Reported by: | enthusiast01 | Owned by: | |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | GUI Resizing Compact Mode | |
Cc: | Game: |
Description
Scumm 2.5.1 & Daily build 2.7.0git1723-g5809c34120b, OpenGL graphics mode.
When the GUI of ScummVM is sized too small vertically, it goes into "compact" mode instead of the full sized mode. To make it go back into full sized mode, you just have to make ScummVM GUI taller by dragging the vertical height to be larger. When playing most games, then exiting the game, the GUI goes back to the same size as before playing the game. But when playing certain games, the GUI will be forced to be smaller than when you started the game, thus forcing the GUI to go into compact mode on exiting the game. The following games will do this (this is the games I have that will do this. There may be more):
Gobliins 1, 2, 3 (Gobliin Quest)
Zork Nemisis
The Bizarre Adventures of Woodruff and the Schnibble
To temporarily solve this issue, the following keeps the condition I mentioned above from happening:
Change the graphics from OpenGL to SDL Surface.
Attachments (2)
Change History (3)
by , 2 years ago
Attachment: | GUI Before Game Start.pdf added |
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by , 2 years ago
Attachment: | GUI After Game Exit.pdf added |
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comment:1 by , 2 years ago
Summary: | ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games → GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games |
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