Opened 2 years ago

Last modified 2 years ago

#13749 new defect

GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games

Reported by: enthusiast01 Owned by:
Priority: normal Component: GUI
Version: Keywords: GUI Resizing Compact Mode
Cc: Game:

Description

Scumm 2.5.1 & Daily build 2.7.0git1723-g5809c34120b, OpenGL graphics mode.

When the GUI of ScummVM is sized too small vertically, it goes into "compact" mode instead of the full sized mode. To make it go back into full sized mode, you just have to make ScummVM GUI taller by dragging the vertical height to be larger. When playing most games, then exiting the game, the GUI goes back to the same size as before playing the game. But when playing certain games, the GUI will be forced to be smaller than when you started the game, thus forcing the GUI to go into compact mode on exiting the game. The following games will do this (this is the games I have that will do this. There may be more):

Gobliins 1, 2, 3 (Gobliin Quest)
Zork Nemisis
The Bizarre Adventures of Woodruff and the Schnibble

To temporarily solve this issue, the following keeps the condition I mentioned above from happening:

Change the graphics from OpenGL to SDL Surface.

Attachments (2)

GUI Before Game Start.pdf (75.5 KB ) - added by enthusiast01 2 years ago.
GUI After Game Exit.pdf (56.8 KB ) - added by enthusiast01 2 years ago.

Download all attachments as: .zip

Change History (3)

by enthusiast01, 2 years ago

Attachment: GUI Before Game Start.pdf added

by enthusiast01, 2 years ago

Attachment: GUI After Game Exit.pdf added

comment:1 by aquadran, 2 years ago

Summary: ScummVM GUI Forced Into Compact Mode On Exit Of Certain GamesGUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
Note: See TracTickets for help on using tickets.