Opened 2 years ago

Last modified 6 days ago

#13843 new defect

SCUMM: MI1 EGA: No sound effects when using Roland MT-32 Emulation

Reported by: JohnnyWalkerDesign Owned by:
Priority: normal Component: Audio
Version: Keywords:
Cc: Game: Monkey Island 1

Description

ScummVM: v2.6.0
Game: Secret of Monkey Island EGA

This defect is most noticeable in the "Idol of Many Hands" sequence in the Governor's Mansion. (Save attached for convenience.)

No sound effects are heard at all while MT-32 Emulation is happening.

Attachments (1)

monkey-ega.s04 (12.4 KB ) - added by JohnnyWalkerDesign 2 years ago.

Download all attachments as: .zip

Change History (5)

by JohnnyWalkerDesign, 2 years ago

Attachment: monkey-ega.s04 added

comment:1 by athrxx, 2 years ago

Thanks for the report. It seems that the game only finds Adlib sound effects here and is not able to play them with the MT-32. In ScummVM, if you enable the Mixed AdLiB/MIDI checkbox in the launcher MIDI tab, you will have these sfx.

Do you happen to know if the original interpreter is supposed to play MT-32 sound effects? I just gave it a quick testing in the dreamm emulator and I did not get any door opening or closing sounds. But that's as far as my testing went...

If there are really just the AdLib sound effects for MI1 EGA we might consider always enabling the Mixed AdLiB/MIDI mode for this game when MT-32 sound is selected.

comment:2 by JohnnyWalkerDesign, 2 years ago

Thank you for a solution and quick response! I don't know if the original EGA version only has AdLib SFX, nor if the original interpreter played MT-32 music with sound effects. I'll see if I can do some research.

comment:3 by akrinke, 2 years ago

I had the same problem with the VGA version (monkey-vga-de). Your solution worked – thank you!

comment:4 by sev-, 6 days ago

Summary: MI1 EGA: No sound effects when using Roland MT-32 EmulationSCUMM: MI1 EGA: No sound effects when using Roland MT-32 Emulation
Note: See TracTickets for help on using tickets.