Opened 2 years ago
#13861 new defect
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
Reported by: | Thunderforge | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Blue's Treasure Hunt |
Description
This ticket was split off from #12505, posted by @cheatfreak47
I went ahead and went over my own copy of Blue's Clues: Blue's Treasure Hunt with a fine-toothed comb in the latest daily build ScummVM (at the time: windows-x86-64-master-cb14f43e), copying the files as instructed by the Wiki page and hunted for problems and came up with only a few.
Attached I will post some more or less completed savegames to try and assist with dev, but I don't know how useful they will be.
Worth noting that the actual game does work on modern Windows 10 with no issues, and can be windowed for comparison to scummVM.
This game is multidisc and Disc 2 wants access to Disc 1's save files.
This is problematic, as Disc 1 and Disc 2 are under separate IDs. As of now the user must rename their save files from Disc 1 to the ID for Disc 2.
An interesting thing of note is that the game's behavior is changed quite a bit when you run enabled debuglevel of 0 or higher. When doing this, both Disc 1 and Disc 2 show the contents of both discs in-game, and no longer look in the /data/ subfolder for content, instead only looking in the root directory. This results in many errors unless the contents of both discs are placed in the root folder of the game folder. It may be possible to allow both discs to work at the same time if someone can figure out what is going on here.