#1441 closed defect (fixed)
SIMON2TALKIE: Simon\'s mouth keeps moving, no way to continue
Reported by: | SF/noob_noob | Owned by: | Kirben |
---|---|---|---|
Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 2 |
Description
Load, go to the Castle, say "How much was it you wanted again?" After Simon says "You've done all that." Simon's mouth keeps moving. There's nothing I can do to continue the game. I know, this isn't really needed to complete the game, but later, same thing happnes after you make the baby sleep, and go up the stairs near the king, and there's no way to complete the game after that. February 7, 2004, 5:43 pm Win32 Daily Snapshot Language : English
Ticket imported from: #892904. Ticket imported from: bugs/1441.
Attachments (1)
Change History (6)
by , 21 years ago
Attachment: | simon2.002 added |
---|
comment:1 by , 21 years ago
This is due to using combined speech and subtitles. In the first case an infinite loop is caused. In the second case, it will eventually timeout and the game will continue.
Unfortunately there is just no way to handle combined speech and subtitles correctly, in cases where it wasn't an option in original games. Those issues don't occur in in Hebrew version, which was only original version to offer combined speech and subtitles.
comment:2 by , 21 years ago
I switched back to the combined speech and subtitles method used in original Amiga and Macintosh versions of Simon2. This will often cause speech to be cut off early (No way to prevent that) but at least it won't cause any lock ups.
comment:3 by , 21 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
comment:4 by , 19 years ago
Component: | Engine: AGOS → Engine: AGI |
---|---|
Game: | Simon the Sorcerer 2 → King's Quest 3 |
comment:5 by , 18 years ago
Component: | Engine: AGI → Engine: AGOS |
---|---|
Game: | King's Quest 3 → Simon the Sorcerer 2 |
Summary: | SIMON2TALKIE: Simon's mouth keeps moving, no way to continue → SIMON2TALKIE: Simon\'s mouth keeps moving, no way to continue |
Savegame before the "crash".