Opened 21 years ago

Closed 21 years ago

Last modified 2 weeks ago

#1442 closed defect (fixed)

FT: Unable to get Hover Lift at Gorge

Reported by: SF/niobium41 Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Full Throttle

Description

When attempting to get the Hover Lift at the Poyahoga Gorge, Nester never crashes at the fertilizer truck, Ben drives past the truck and just keeps going. Debugger gives error message "appendable memory buffer-overflow [B]"

Ticket imported from: #892909. Ticket imported from: bugs/1442.

Attachments (1)

fta.s02 (12.5 KB ) - added by SF/niobium41 21 years ago.
Stuck at bridge Savegame

Download all attachments as: .zip

Change History (17)

comment:1 by SF/niobium41, 21 years ago

Summary: Unable to get Hover Lift at GorgeFT: Unable to get Hover Lift at Gorge

comment:2 by fingolfin, 21 years ago

To process your bug report appropriately, we need you to provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.

This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:3 by SF/omega195, 21 years ago

ScummVM 0.5.7cvs (Feb 9 2004 02:02:07) Linux 2.6.1-rc1 / GCC 3.3.2

This works fine in the CVS version. (I just got the latest version, as I always do when testing.)

Are you sure you loosened the tires and then kicked it down before you tried it?

comment:4 by SF/theraraavis, 21 years ago

I also have the same problem. Version: 0.5.7cvs (Feb 9 2004 12:44:26) Language: English Game: Talkie Platform: Win32 Nightly Build (Precompiled)

I have never seen this work since I've started following the nightly builds. (approx. 02/01)

OT, but possibly relevant: I've noticed that on the "fertilizer truck" screen, if you leave the screen by going "up", the driving animation seems to start at the bridge going towards the mink ranch, and not from the truck, as I pass the truck on the way to the mink ranch even though I was coming from the truck...

I can provide a savegame if needed.

Thanks!

comment:5 by SF/nolange, 21 years ago

ScummVM version: 0.5.7 CVS (state ~ 30.1.04) Compiler: Win32, MSVC7.1 German Talkie-Version of FT

Just got to add that I had the same Problem, I tried 3-5 times(saved and restarted scummvm inbetween) until it worked. I was able to finish the game.

comment:6 by SF/niobium41, 21 years ago

Version: 0.5.7cvs (Feb 9 2004 12:44:26) Language: English Game: Talkie Platform: Win32 Nightly Build (Precompiled)

Sorry about the lack of Info, My results are identicle to Theraraavis' results.

Truck has been tipped, it shows the animation of Ben driving though the spilled fertilizer, the music stutters then it jumps back to Driving to the Bridge.

And yes, I also get the problem when trying to Driving to the mink ranch from the truck and passing the truck again.

by SF/niobium41, 21 years ago

Attachment: fta.s02 added

Stuck at bridge Savegame

comment:7 by SF/niobium41, 21 years ago

Save game attached.

comment:8 by sev-, 21 years ago

Status: newclosed

comment:9 by sev-, 21 years ago

Bot bugs are fixed in CVS.

comment:10 by fingolfin, 21 years ago

Sev, please always set the resolution field when you close a bug report. Thanks!

comment:11 by fingolfin, 21 years ago

Resolution: fixed

comment:12 by SF/theraraavis, 21 years ago

I just checked out the CVS and compiled a few minutes ago and played the game from the start until the fertilizer scene. Both bugs are still appearing for me.

comment:13 by SF/theraraavis, 21 years ago

I just checked out the CVS and compiled a few minutes ago and played the game from the start until the fertilizer scene. Both bugs are still appearing for me.

comment:14 by sev-, 21 years ago

Anonymous CVS ususally takes about 12 hours to sync. Just try next CVS build.

comment:15 by SF/theraraavis, 21 years ago

Newbie mistake. My apologies. It's working fine now. Thanks!

comment:16 by mduggan, 2 weeks ago

In 1457132c:

DGDS: Add RotD 720k EGA version

This fixes #1442

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