Opened 17 months ago
Last modified 37 hours ago
#14506 new defect
GRAPHICS: Several shaders seem to be buggy
Reported by: | raziel- | Owned by: | |
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Priority: | low | Component: | Graphics: Scalers |
Version: | Keywords: | gui, launcher, shaders | |
Cc: | Game: |
Description
I did a quick test with all the available shaders and found four that behave strange or are buggy or wrongly interpreted (you tell me) :-)
cel/presets/MMJ_Shader_strong.glslp
-> wobbles from left to right and vice versa in the lower 50% of the screen, other disturbances can be seen in the middle of the screen while it wobbles
handheld/console-border/psp-2x.glslp (all of the sizes are affected)
-> turns the console graphics upside down (see screenshot)
handheld/simpletex_lcd+gba-color.glslp (also "+gbc-" and all "lcd" shaders are affected)
-> turns the whole screen upside down
ntsc/artifact-colos.glslp
-> suddenly turns darker vertically after around 55% of the screen
All of this is with the test pattern and confirmed on both AmigaOS4 and Windows
Attachments (1)
Change History (4)
by , 17 months ago
Attachment: | scummvm-00000.png added |
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comment:1 by , 16 months ago
comment:2 by , 37 hours ago
Going back to this bug, I noticed that these shaders are not part of the small set that we ship with scummvm, so it's quite likely that some may be misbehaving.
comment:3 by , 37 hours ago
Priority: | normal → low |
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Summary: | GRAPHICS: Shaders broken(?) → GRAPHICS: Several shaders seem to be buggy |
I can't reproduce the simpletex issue.
Regarding the PSP shaders, the "border" image is already flipped in the /resources... so not really surprising :D