Opened 11 months ago
Last modified 10 months ago
#14768 new defect
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
Reported by: | ArthurWalden | Owned by: | |
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Priority: | low | Component: | Engine: SCI |
Version: | Keywords: | original SQ1 SCI, Star Generator, sound | |
Cc: | ArthurWalden | Game: | Space Quest 1 |
Description
I am running ScummVM version 2.7.1.
In the SCI version of Space Quest 1, in the Star Generator Room on the Deltaur, if you save or restore the game, the background sound effects cut out. This affects sounds representing the forcefield around the Star Generator, as well from the Star Generator itself when set to self destruct. Other sound effects are not affected. This is a minor bug, but it would still be nice if it could be corrected.
I am playing the English Steam version of the game.
I am running the game on Windows 11 Home, version 2H22, which I believe is x64.
Attachments (1)
Change History (3)
by , 11 months ago
Attachment: | sq1sci.019 added |
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comment:1 by , 11 months ago
Keywords: | original added |
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comment:2 by , 10 months ago
Summary: | SCI: Sound Cuts Off in Star Generator Room on Deltaur in SQ1 SCI → SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur |
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Good catch! This is original behavior, but I've also noticed this and thought it was broken. It doesn't seem to be intentional; I don't see any code trying to prevent this sound from resuming. Other rooms with similar scripts don't have this problem.
We should try to fix this. I tried some things but don't know what's going on yet. The script seems confused. Happily, our sound engine is doing the same thing as the original, so I'm assuming this is a script bug.
More good news: this has nothing to do with saving or restoring. It's the save/restore dialog that kills the sound. Canceling the dialog causes the same thing. Saves are broken because you had to go through the dialog to save your game. (Original save/restore dialogs and ScummVM UI are both affected.)
I also tested other versions of the game, and got the same behavior. It doesn't look like something they fixed later.