Opened 10 months ago

Last modified 10 months ago

#14797 new defect

SCI: LONGBOW: Music doesn't fade out properly when reloading save

Reported by: Kurufinwe21 Owned by:
Priority: normal Component: Engine: SCI
Version: Keywords:
Cc: Kurufinwe21 Game: Conquests of the Longbow

Description (last modified by Kurufinwe21)

This is using ScummVM 2.8.0 on Windows 11.

Playing Conquests of the Longbow (English, DOS, VGA, from GOG).

As Robin wakes up in the morning, the music from the previous night's conversation fades out over a couple of seconds. If you save at this point, then reload that save, the music does not keep fading out and instead keeps playing at a low volume.

Going to a different location with music (e.g. the widow's cottage) stops the old music, so the bug is hardly critical.

Attachments (2)

longbow.012 (37.3 KB ) - added by Kurufinwe21 10 months ago.
Save near end of day
longbow.013 (41.9 KB ) - added by Kurufinwe21 10 months ago.
Save in bugged state

Download all attachments as: .zip

Change History (3)

by Kurufinwe21, 10 months ago

Attachment: longbow.012 added

Save near end of day

by Kurufinwe21, 10 months ago

Attachment: longbow.013 added

Save in bugged state

comment:1 by Kurufinwe21, 10 months ago

Description: modified (diff)
Note: See TracTickets for help on using tickets.