Opened 11 months ago

Last modified 3 weeks ago

#14828 new defect

HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks

Reported by: neuromancer Owned by: neuromancer
Priority: high Component: Engine: Hypno
Version: Keywords:
Cc: Game: Wetlands

Description

If a user tries to use alternative fire to shoot missiles, it will trigger a large number of video playbacks of the shooting sequence. This will not be expected, and most players will simply quit instead of waiting for the video to play over and over again.

Change History (2)

comment:1 by somaen, 3 weeks ago

Is this an issue in the original game? Is it something we realistically will look into within the 2.9.0 release-timeframe?

comment:2 by neuromancer, 3 weeks ago

This is not an issue in the original game. I think it can be done in the following weeks but I don't know the 2.9.0 release-timeframe.

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