Opened 6 months ago

Closed 32 hours ago

Last modified 26 hours ago

#15145 closed defect (duplicate)

AGI: SQ2: Text Boxes Moving Too Quickly

Reported by: ArthurWalden Owned by: sluicebox
Priority: normal Component: Engine: AGI
Version: Keywords: SQ2, text
Cc: ArthurWalden Game: Space Quest 2

Description

I am using ScummVM version 2.8.1.

In Space Quest 2, in scenes where you have text boxes display for a limited time, the text boxes are moving a little too quickly for me, particularly since I like to read the text aloud when I am playing by myself.

I had a similar problem with the introductory text for King's Quest 3, though some developers got to work on that fairly quickly. I now suspect this may be an issue for many AGI games that run on ScummVM.

I am playing the English GOG version of the game.

I am running the game on Windows 11 Home, version 23H2.

Attachments (1)

sq2.002 (3.8 KB ) - added by ArthurWalden 6 months ago.

Download all attachments as: .zip

Change History (4)

by ArthurWalden, 6 months ago

Attachment: sq2.002 added

comment:1 by antoniou79, 6 months ago

Please test with a recent daily build (2.9.0git) if possible.

The fix that was implemented for the KQ3 ticket is now part of the ScummVM source code and available in the 2.9.0 developer builds.

The 2.8.1 has the old behavior (regression) for the automated text boxes, and thus it is expected that AGI games that make use of those would go by quickly.

comment:2 by sluicebox, 32 hours ago

Owner: set to sluicebox
Resolution: duplicate
Status: newclosed

Duplicate of #15145

in reply to:  2 comment:3 by antoniou79, 26 hours ago

Replying to sluicebox:

Duplicate of #15145

@sluicebox, this is referencing this ticket. Did you mean bug #15126?

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