Opened 3 months ago
#15331 new defect
FREESCAPE: width of rendered lines depends on the computer resolution
Reported by: | neuromancer | Owned by: | neuromancer |
---|---|---|---|
Priority: | normal | Component: | Engine: Freescape |
Version: | Keywords: | ||
Cc: | Game: |
Description
The rendering of lines should be independent of the window resolution. The current code contains a workaround, but it needs to be improved:
// It will not work in every OpenGL implementation since the // spec doesn't require support for line widths other than 1 glLineWidth(MAX(2, g_system->getWidth() / 192));
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