Opened 3 months ago
Last modified 3 months ago
#15333 new feature request
GROOVIE: T11H: Implement support for spooky animation mode — at Version 1
Reported by: | antoniou79 | Owned by: | |
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Priority: | normal | Component: | Engine: Groovie |
Version: | Keywords: | 11th hour, greyscale, black and white | |
Cc: | Game: | 11th Hour |
Description (last modified by )
The original game has an option for "spooky" animation mode which as far as I can tell amounts to rendering animations (walking around the house, some GUI elements) in the game with a greyscale palette.
Not everything is in greyscale. The movies --the intro movie, from the weather report and after, and the segments when solving puzzles-- are still in-color. The cursor animated icons are in-color. The puzzle related parts (when in puzzle-mode) are in-color. And the text when saving or loading a game is red and yellow.
This mode also, from what I recall from when playing the game back in the '90s, was far less taxing on the PC hardware so it ran much better on a low end PC (for the game's requirements which were quite demanding).
I am attaching screenshots from this greyscale "spooky" mode.
Change History (13)
by , 3 months ago
Attachment: | Screenshot 2024-08-21 13.12.07.png added |
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by , 3 months ago
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.30.23.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.30.43.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.30.49.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.31.10.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.31.17.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.33.23.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.33.32.png added |
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.35.47.png added |
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by , 3 months ago
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by , 3 months ago
Attachment: | Screenshot 2024-08-21 14.38.00.png added |
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comment:1 by , 3 months ago
Description: | modified (diff) |
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