Opened 3 months ago

Last modified 3 months ago

#15333 new feature request

GROOVIE: T11H: Implement support for spooky animation mode — at Version 1

Reported by: antoniou79 Owned by:
Priority: normal Component: Engine: Groovie
Version: Keywords: 11th hour, greyscale, black and white
Cc: Game: 11th Hour

Description (last modified by antoniou79)

The original game has an option for "spooky" animation mode which as far as I can tell amounts to rendering animations (walking around the house, some GUI elements) in the game with a greyscale palette.

Not everything is in greyscale. The movies --the intro movie, from the weather report and after, and the segments when solving puzzles-- are still in-color. The cursor animated icons are in-color. The puzzle related parts (when in puzzle-mode) are in-color. And the text when saving or loading a game is red and yellow.

This mode also, from what I recall from when playing the game back in the '90s, was far less taxing on the PC hardware so it ran much better on a low end PC (for the game's requirements which were quite demanding).

I am attaching screenshots from this greyscale "spooky" mode.

Change History (13)

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

by antoniou79, 3 months ago

comment:1 by antoniou79, 3 months ago

Description: modified (diff)
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