Opened 2 months ago
Last modified 2 days ago
#15357 new defect
BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI
Reported by: | dwatteau | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Port: Wii |
Version: | Keywords: | cursor | |
Cc: | Game: | Monkey Island 3 |
Description
Running Curse of Monkey Island on today's daily build for Wii, the game looks mostly fine, but the colors of the cursors look wrong, especially when doing the following:
- Start a new game of COMI on Wii
- Pick up an object
- Then, pick it up from the inventory
The colors are off, for example some objects appear mostly blue or green, when they replace the default cursor.
I'm not sure whether if it's an engine issue or a backend issue. So far, I've only seen this problem with a SCUMM game, on Wii. But the same game is fine on OSX PPC or PS3, so it doesn't appear to be big-endian related (at least at first sight).
Attachments (1)
Change History (2)
by , 2 months ago
Attachment: | IMG_2893.jpg added |
---|
comment:1 by , 2 days ago
Summary: | WII: SCUMM: Wrong colors for cursor objects in COMI on Wii → BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI |
---|
Note:
See TracTickets
for help on using tickets.
Example of an object appearing blue on Wii