Opened 3 weeks ago
Last modified 13 days ago
#15404 new defect
Day of the tentacle nothing clickable after loading save game
Reported by: | nqaik | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Day of the Tentacle |
Description
When i load a save game in DOTT, the actual save loads totally fine, but i can't click on nothing anymore in the actual game screen and item list. i can click on the the verbs/actions, but i cannot click on anything else. I can move the character, but nothing else. It feels as if the collision control isn't working. Hovering over items in the game or the inventory is not recognized.
This behaviour didn't occur in ScummVM 2.7.1
I created a new game and saved it, This save file worked for a quick test, but did not much more than play around for couple of minutes then save and reload.
Current version is ScummVM 2.8.1
I tried reverting to an older version, but had no luck.
This is the german DOTT version.
OS: MacOS Sequoia and Sonoma showed the same behaviour.
Attachments (1)
Change History (2)
by , 3 weeks ago
Attachment: | tentacle-de.s01 added |
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comment:1 by , 13 days ago
Component: | Port: Mac OS X → Engine: SCUMM |
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Trying to run the saved game on Windows with ScummVM 2.8.1 and also a dev build of 2.9.0git from recent master HEAD, the game loads ok but promptly crashes after 1 second or so.
The message on the text console is:
WARNING: Game was saved with different gamedata - you may encounter problems!
Assertion failed: _scummStackPos >= 1 && _scummStackPos <= ARRAYSIZE(_vmStack), file engines/scumm/script.cpp, line 840
This is with the Day of the Tentacle classic English version of the game extracted from the Remastered Version on Steam. (The game launches fine when starting a new game with ScummVM).
I've set Adlib emulator as the Audio device, as MT-32 emulation was generating more warnings on the console (and still led to crash to desktop).