#1727 closed defect (fixed)
FOTAQ: NULL pointer dereference in Talk::defaultAnimation
Reported by: | SF/glynnc | Owned by: | cyxx |
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Priority: | normal | Component: | Engine: Queen |
Version: | Keywords: | ||
Cc: | Game: | Flight of the Amazon Queen |
Description
The debug() call at the top of Talk::defaultAnimation (queen/talk.cpp, line 736) dereferences the "parameters" argument without checking whether it is NULL. This causes scummvm to die on SIGSEGV e.g. when talking to Faye immediately after the plane crashes.
SCUMMVM version: CVS head as of 2004-08-16
$ scummvm -v ScummVM 0.7.0CVS (Aug 16 2004 21:20:20)
Game version: FOTAQ_Floppy, downloaded via: http://prdownloads.sourceforge.net/scummvm/FOTAQ_Floppy.zip?download
$ md5sum FOTAQ_Floppy.zip eafb6bc4edc6255b871477cfc54312de FOTAQ_Floppy.zip
Ticket imported from: #1010929. Ticket imported from: bugs/1727.
Attachments (1)
Change History (5)
by , 20 years ago
comment:1 by , 20 years ago
comment:2 by , 20 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 20 years ago
Resolution: | → fixed |
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comment:4 by , 20 years ago
Summary: | NULL pointer dereference in Talk::defaultAnimation → FOTAQ: NULL pointer dereference in Talk::defaultAnimation |
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Oops... that debug() call should have been gone with my recent "cleanup commits"...