#1771 closed defect (outdated)
DIG: Two "that doesn't work" sounds play
Reported by: | SF/cromas | Owned by: | fingolfin |
---|---|---|---|
Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | The Dig |
Description
In The Dig, after riding the tram to the first room with the Weakened door, if I click the door and Lowe tries to pull it open, two "that didn't work" sounds get played. I can't tell if it's a script bug or a talkie bug. Savegame attached.
Ticket imported from: #1031053. Ticket imported from: bugs/1771.
Attachments (1)
Change History (6)
by , 20 years ago
comment:1 by , 20 years ago
Priority: | normal → low |
---|
comment:2 by , 20 years ago
comment:3 by , 20 years ago
Status: | new → closed |
---|
comment:4 by , 20 years ago
Owner: | set to |
---|---|
Resolution: | → outdated |
Note:
See TracTickets
for help on using tickets.
To process your bug report appropriately, we need you to provide the following additional information:
* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.
This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.
Thank you for your support!