#2340 closed defect (fixed)
SCUMM, GUI: Cursor jumps to incorrect position when pausing
Reported by: | salty-horse | Owned by: | sev- |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
Using CVS version from Nov 4 2005 16:44:31 on Win32
Running a SCUMM game in 320x200 with the 2x scaler (screen is 640x400) and the --force-1x-overlay option disabled:
When positioning the cursor at the position 300x200 and pausing the game, the cursor jumps to position 150x100
If, after pausing the game, the cursor is moved, then after unpausing it will disappear.
The problem does not occur with the --force-1x-overlay option active.
Tested with FT and SAM
Ticket imported from: #1349059. Ticket imported from: bugs/2340.
Change History (5)
comment:1 by , 19 years ago
Owner: | set to |
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comment:2 by , 19 years ago
comment:3 by , 19 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:5 by , 6 years ago
Component: | --Unset-- → Engine: SCUMM |
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Game: | → Sam and Max |
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Sounds like this might be related to the overlay / scaled mouse code ... ?