Opened 18 years ago
Closed 18 years ago
#2760 closed defect (fixed)
ZAK FM-TOWNS: Wrong "stripe" in background
Reported by: | (none) | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
ScummVM 0.10.0svn (Jul 25 2006 18:19:52) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
There's a reddish "stripe" in the background at the Egyptian pyramid entrance (pic attached), between Annie and Zak.
Is this also in the original or is it a glitch (cosmetical) in ScummVM?
AmigaOS4, gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1528535. Ticket imported from: bugs/2760.
Attachments (2)
Change History (5)
by , 18 years ago
Attachment: | Stripe.jpg added |
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comment:1 by , 18 years ago
I checked the original version of game under Unz emulator, and this glitch doesn't occur. The glitch is definately a ScummVM specific issue.
comment:2 by , 18 years ago
This is actually an extremely old regression, due to roomPalette[] not been used by older 256 colors games in drawStripRaw().
Fixed in ScummVM SVN, use the next snapshot of ScummVM SVN.
comment:3 by , 18 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Reddish stripe