#2759 closed defect (wontfix)
SDL: Full screen on Linux with dual head does not work
Reported by: | SF/tessus | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 1 |
Description
Hi,
Version of ScummVM:
ScummVM 0.9.0 (Jun 24 2006 02:33:27) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2
Platform: Linux 2.6.17-1.2157_FC5 #1 Tue Jul 11 22:55:46
When I try to run a game in fullscreen mode, both LCD's are used and the scaling does not work either.
The only game I tried was 'The Secret of Monkey Island', but I don't think that this problem depends on a specific game.
Regarding a dual screen solution, just one LCD should be used and the scaling should work aswell.
I've attached my xorg.conf.
My both LCDs run at 1280x1024.
Regards, Helmut
Ticket imported from: #1528504. Ticket imported from: bugs/2759.
Attachments (1)
Change History (9)
by , 18 years ago
comment:1 by , 18 years ago
Summary: | Full screen on Linux with dual head does not work → SDL: Full screen on Linux with dual head does not work |
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comment:2 by , 18 years ago
comment:3 by , 18 years ago
This sounds more that you didn't configure your X server correctly and/or didn't set up the DISPLAY variable correctly.
comment:4 by , 18 years ago
Hmm, well, all other programs work as they should. Therefore it is not likely having a misconfigured X server. There should be a parameter which defines the screen for the fullscreen. Don't you think?
comment:6 by , 18 years ago
I've tested two SDL applications after you have posted the question. Stellarium 0.8.1 works as it should in fullscreen mode (except that I see the same picture on screen 1 and 2, but I can live with that) and DOSBox 0.65 which has the same problem as ScummVM. Fullscreen is spanned over screen 1 and 2. It seems that there is a problem between SDL and the application. But you could be right and it is just a SDL problem. Do you think that I should open a bug for SDL?
The funny thing is that stellarium works in fullscreen mode...
comment:7 by , 18 years ago
If DOSBox has the same problem, this is indeed most likely to be a SDL specific problem; in particular, SDL 1.2.x is not really aware of multiple displays, and there is no API to deal with them which we could use -- in other words, there is nothing we can do about this (at least not until after SDL 1.3 is finished, which could take anything between 1 month, 1 decade or 1 eternity :-)
Closing this as "Wont Fix" since we can't do anything about it (sorry).
comment:8 by , 18 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
I am not sure we can do anything about this. This falls more into the responibility of SDL than of ScummVM...