#279 closed defect (duplicate)
SAM: Talking
Reported by: | (none) | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
I'm using the Spanish floppy version of Sam & Max, with the latest CVS 5/18/02. When I connect the wires at the Largest Ball of Twine on Earth to the telescope, Sam gets zapped (of course), then says a line and never stops talking. I can't skip through it with Escape.
Ticket imported from: #557825. Ticket imported from: bugs/279.
Change History (12)
comment:1 by , 22 years ago
comment:2 by , 22 years ago
Logged In: NO
Well, I managed to bypass this by hacking ScummVM to stop a talker every time I press period.
comment:3 by , 22 years ago
Unfortunatly I don't have the Spanish version to test this with.
It sounds like a problem with talkDelay being reset before String.CPP's CHARSET_1 can execute StopTalk.
comment:4 by , 22 years ago
Logged In: NO
I removed a line in one of the files so that whenever I press PERIOD, it stops a talker, like I said. It worked, but then Max says a line, and never stops talking. I press PERIOD again, and Sam zaps Max. It works fine after that.
I also remember it happening after Bumpus' performance.
comment:5 by , 22 years ago
Logged In: NO
I have the same problem with the English Floppy Version, using version 0.2.0 for Win32.
comment:6 by , 22 years ago
Summary: | Sam & Max: Talking → SAM: Talking |
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comment:7 by , 22 years ago
Just for reference: I can't reproduce this problem in the English talkie with recent CVS. That is, I played thru this scene two days ago, got zapped, but noticed no problems.
comment:9 by , 22 years ago
Fingolfin: This problem doesn't occur with the talkie at all - only floppy
comment:10 by , 22 years ago
Logged In: NO
I have a crazy uncontrollable feeling it's somehow related to the electrical sound effects playing.
comment:11 by , 22 years ago
This is part of the iMUSE problems, as listed in a seperate bug report.
Closing.
comment:12 by , 22 years ago
Owner: | set to |
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Resolution: | → duplicate |
Status: | new → closed |
Logged In: NO
This affects completion of the game! Please fix soon!