#280 closed defect
Cursor Offset
Reported by: | (none) | Owned by: | fingolfin |
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Priority: | normal | Component: | --Other-- |
Version: | Keywords: | ||
Cc: | Game: |
Description
This is a small bug, but something tells me to report it. The mouse cursor offset is off by one pixel. You can't get the cursor to the very top of the screen. It's especially obvious in full-screen mode.
Ticket imported from: #557874. Ticket imported from: bugs/280.
Change History (4)
comment:1 by , 23 years ago
comment:2 by , 23 years ago
Owner: | set to |
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Status: | new → closed |
comment:4 by , 6 years ago
Component: | --Unset-- → --Other-- |
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Gosh, I found out what's wrong already! In gjx.cpp, look in the function "decompressDefaultCursor":
_cursorHotspotX = 8; _cursorHotspotY = 7;
_cursorHotspotY should be 8. I tried that. It worked.