#3597 closed defect (fixed)
COMI: Wrong music when "parachuting" down the cliff
Reported by: | eriktorbjorn | Owned by: | aquadran |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 3 |
Description
Latest SVN ScummVM snapshot English version of the game
When you are falling down the cliff on Skull Island, and use the umbrella as a parachute, the music is supposed to change like this:
http://www.update.uu.se/~d91tan/ScummVM/falling.ogg
ScummVM restarts the "falling" music instead. I'm attaching a nearby savegame.
(If you just keep falling, without using the umbrella, the music also changes. ScummVM does that correctly, though.)
Ticket imported from: #1879940. Ticket imported from: bugs/3597.
Attachments (1)
Change History (5)
by , 17 years ago
comment:1 by , 17 years ago
If I change hookId on "seqUmbrella" from 0 to 2 ("seqFall", which already works, has hookId 1), it seems to work. But surely it can't be *that* simple...?
comment:3 by , 17 years ago
Owner: | set to |
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Status: | new → closed |
comment:4 by , 17 years ago
Resolution: | → fixed |
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Savegame at the top of the cliff